Hollow Knight: Silksong No Double Damage Mod v1.0.1

Hollow Knight: Silksong No Double Damage Mod v1.0.1
septembre 8, 2025 - 8:45am
                    

Le No Double Damage tweak for Hollow Knight: Silksong caps enemy and normal boss hits at one mask, cutting out those sudden two-mask bursts that nuke a clean run.

It’s a smart safety net for experienced players who want to practice routes, iron out boss patterns, or keep momentum through difficulty spikes without flipping on full godmode.

Hollow Knight: Silksong Mod: What It Changes

  • Caps incoming damage from enemies and normal bosses at 1 mask; no more surprise two-mask taps ending a fight early.
  • Environmental hazards still hit hard and can deal two masks, so platforming and trap rooms stay tense.
  • No changes to enemy AI or encounter scripts—this is intake-side only, so pacing and tells remain intact.
  • Lightweight, no UI clutter—just a simple damage ceiling working behind the scenes.
  • Pairs well with practice-centric Hollow Knight: Silksong Mods focused on learning rather than cheese.

Impact dans le jeu et cas d'utilisation

Le présent Hollow Knight: Silksong Mod smooths out punishing bursts while preserving the game’s demand for clean movement and reads. Expect fewer “I got double-tapped” resets and more time labbing boss windows and silk economy.

It’s ideal when routing early zones, testing needle timings, or rehearsing multi-phase encounters where consistency matters more than raw tankiness.

  • Exploration: safer scouting while mapping new areas or testing shortcuts; fewer lost runs to back-to-back contact hits.
  • Combat labs: focus on staggers, spacing, and resource management without random two-mask punishment.
  • Boss learning: extend attempts to see deeper patterns and transitions; perfect for long practice sessions.
  • Progression smoothing: great for single-player grinders and trainer users who want a fair baseline without turning every fight trivial.

Installation et conditions préalables

  • Exigences : BepInEx 5 (for example, 5.4.23.3). Do not use BepInEx 6 for this plugin.
  1. Installer BepInEx 5 into the Hollow Knight: Silksong game folder.
  2. Launch the game once, then close it. Confirm the BepInEx\plugins folder is created.
  3. Download the mod file from the Downloads section and place NoDoubleDamage.dll into: Hollow Knight Silksong\BepInEx\plugins
  4. Start the game. The cap applies automatically.
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Informations sur les fichiers
septembre 8, 2025 - 8:45am
  • File name: HollowKnightSilksong_NoDoubleDamage_v1.0.1
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