Schedule I Fully Usable Manor Mod v 0.8.4b
Schedule I Mod Spotlight: Fully Usable Manor
Tired of the massive, empty manor just sitting on the hilltop doing nothing? The Fully Usable Manor mod for Annexe I finally turns that space into something functional. It’s an experimental but surprisingly fleshed-out overhaul that lets you buy, furnish, and manage the manor like a proper player-owned property—with employees, loading docks, and some hilariously buggy pathing.
This one’s for players who love sandbox-style ownership, immersion fans who want a real place to call home, and anyone who’s ever wished the manor actually did something after all the grind.
Caractéristiques du modèle
- Buy the manor from Ray’s Realty and fully unlock the property
- Place objects via a full building grid system
- Fully functional loading docks (with projector effects and corrected visuals)
- Employees (up to 30!) now teleport in and mostly behave—ish
- Functional manor gate that locks/unlocks based on ownership
- Custom listing poster in the realty for better vanilla-style integration
- Blinds and switches added with proper save state behavior
- Ongoing stability fixes and pathfinding improvements included in frequent updates
Impact dans le jeu et cas d'utilisation
Le Schedule I mod affects one of the most prominent but previously useless parts of the game world—the manor. Once installed, it transforms into a fully usable, buildable zone that supports deliveries and employee management. This is ideal for players who’ve already beaten the basic systems and want a persistent, explorable space to mess with and customize.
Là où il brille :
- Late-game sandboxing: Perfect for when you want meaningful post-game structure
- Immersive ownership: Finally gives a sense of place and progression to owning property
- Modding playground: Great testbed for combining with other Schedule I mods down the line
Installation et conditions préalables
Before installing, make sure you’re running the stable IL2CPP version of the game (not Mono, not beta). Online support is experimental.
Requirements:
- Chargeur de melons – required to load this mod
Installation Steps:
- Install MelonLoader (run the game once to generate the
Mods
folder) - Download the mod file.
- Extract the provided
.dll
file into your game’sMods
dossier - Launch the game via MelonLoader
- Visit Ray’s Realty in-game and buy the manor
Important : Backup your manor save folder regularly. Grid corruption or pricing bugs are still possible while development continues.
- File name: ScheduleI_FullyUsableManor_v0.8.4b.zip
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- Facile à utiliser : prêt en moins de 5 minutes
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