Three Kingdoms Mushouden
The Yellow Turbans rise. So do you.
Three Kingdoms Mushouden drops you on the eve of the Han’s collapse and asks a simple question: lead as a known warlord or carve a path as an unknown? You roam a living map, recruit famous officers, and stitch together supply lines before staking everything on one decisive push. History is the stage; strategy and steel write the lines.
How it plays
The campaign blends open‑map maneuver with hero‑driven action. On the strategy layer, you court allies, raid depots, and cut enemy routes. On the field, you command units while piloting a named officer through stance swaps, cancels, and counters. Morale actually matters. Break supply and a “stronger” army folds. Ignore scouts and cavalry eats your archers alive. The loop rewards initiative—create windows on the map, cash them in as clean fights.
Progression leans into collection without busywork. Officers level into distinct kits, not stat clones. Formations aren’t garnish: spear walls blunt charges, mixed lines hold ground, and shock troops crack the center. Victory paths vary—flank the grain, decapitate command, or bait a siege on your terms. The game lets smart players choose the war they want to fight.
Wesentliche Merkmale
- Dual-layer warfare: Strategic campaigning on a regional map feeding real‑time hero battles.
- Officer depth: Distinct movesets, stance tech, and counters—pick a style, master routes.
- Formations and morale: Spear vs. cav, archers vs. armor, supply vs. stamina—counters matter.
- Recruitment and renown: Win officers through deeds, diplomacy, or force, then build synergy.
- Multiple victory lines: Starve armies, outmaneuver command, or win the set‑piece straight up.
- Living regions: A shifting front across river crossings, forts, passes, and contested breadbaskets.
Quick facts
- Datum der Veröffentlichung: 16 June 2025
- Entwickler: NanBei Studio
- Genre: Action, Strategy, RPG
- Einstellung: Late Eastern Han, Yellow River theatres
- Merkmale: Officer roster, formation combat, supply raids, alliance diplomacy
- Besondere Merkmale: Dual‑layer campaign to battlefield flow, morale‑driven swings, stance‑based hero kits
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