Phantom Blade Zero Mods Menu Mod v0.9.3

Phantom Blade Zero Mods Menu Mod v0.9.3
November 11, 2026 - 8:25a.m.
                    

Editing a settings text file by hand gets old fast. The Mods Menu mod adds a two-gear tab to the game’s own Settings. F9 opens it during play. It carries its own loader, so one download runs script mods on the 4 November update. As a result, you change every mod’s settings from one screen.

What It Does in Game

  • Mods Menu: Holds the menu and its loader in one 235KB archive. Each mod you add comes as its own download.
  • Settings Tab: Adds a Mods Menu tab to the game’s Settings. F9 opens it during play wherever the System menu works.
  • Automatic Detection: Finds mods that use its loader when the game starts. Then you install each mod separately and restart.
  • Familiar Controls: Matches the game’s own rows, sliders, font, highlight and sounds, and it works with keyboard, mouse and controller.
  • Open Key: Lets you pick your own opening key or controller button. The chosen key keeps its normal gameplay action too.
  • Help Panel: Shows help for each setting on the right, along with mod descriptions, versions and warnings.
  • Resets: Resets one setting with R, or a whole mod with Restore defaults, and both ask first.
  • Safe Settings Files: Keeps your comments and unknown keys in the settings file, so hand edits still work.
  • Load at Next Start: Switches any mod off for the next launch without deleting it. Then you can switch it back on whenever you like.
  • Support Report: Writes one text file with your versions, loaded and failed mods, and log endings. It leaves out your user name and folder paths.
  • Language and Scrollbar: Follows the game language, or lets you pick English, Simplified Chinese or Traditional Chinese. It also offers an optional scrollbar.
  • Mods Menu – UE4SS Bridge: Shows UE4SS mods’ settings in this menu, so only UE4SS users need this optional file.
  • UE4SS fix for the current game version: Holds two signature files for UE4SS users whose UE4SS never finishes starting.

The Payoff

One tab replaces a pile of text files, and your settings survive every update. The trade-off is a restart whenever you add, update or remove a mod, though changing a setting never needs one.

Getting It Running

  1. Download the mod and extract the archive to your PC, then close the game.
  2. In Steam, right-click Phantom Blade Zero, click Manage, then Browse local files. A PBZ folder opens, with Motor, ProjectPBZ und platform inside.
  3. Coming from a very old build? First delete zzz_PBZModsMenu_P.pak, zzz_PBZModsMenu_P.utoc und zzz_PBZModsMenu_P.ucas von PBZ\ProjectPBZ\Content\Paks\~mods if they exist. Then check version.dll in PBZ\platform\steam, and delete it only if its size is 185,344, 186,368 or 188,416 bytes. Any other size means another tool owns that file, so keep it.
  4. Presse Ctrl+A und Ctrl+C inside the extracted archive, go to the PBZ folder, and press Ctrl+V. Paste into PBZ itself, not into platform oder platform\steam, and copy everything, not only hid.dll.
  5. On a first install, Windows should not ask to replace anything. If it asks about hid.dll, choose Skip, since another tool owns that file.
  6. Check that both PBZ\platform\steam\hid.dll und PBZ\ProjectPBZ\Content\JavaScript\PBZModsMenu\bootstrap.js exist.
  7. On Linux or Steam Deck, open the game’s Properties in Steam, then General, and paste WINEDLLOVERRIDES=”hid=n,b” %command% into Launch Options. If you also use UE4SS or another tool that loads through dwmapi.dll or version.dll, use WINEDLLOVERRIDES=”dwmapi,version,hid=n,b” %command% stattdessen.
  8. Start the game and open Settings on the title screen. The last tab, with the two-gear icon, is Mods Menu. After you press Continue or load a save, F9 opens it during play.
  9. To update, close the game and paste the new files into PBZ again, choosing Replace for everything, including hid.dll. Never delete the .txt files in PBZ\ProjectPBZ\Content\Paks\~mods, because they hold your settings.
  10. To uninstall, close the game and delete hid.dll und PBZModsMenu-native-log.txt von PBZ\platform\steam. Then delete the PBZModsMenu Ordner in PBZ\ProjectPBZ\Content\JavaScript, which also removes every mod that uses the built-in loader. Finally, delete PBZModsMenu-README.txt, PBZModsMenu-LICENSE.txt und PBZModsMenu-SHA256SUMS.txt von PBZ, and leave avrt.dll alone. On Linux or Steam Deck, clear the Launch Options line too.

Compatibility and Tips

  • The mod supports the Steam version of Phantom Blade Zero on Windows, on the 4 November update. Nobody has tested Steam Deck or Linux through Proton yet. The Epic Games Store version falls outside support, since its game files differ.
  • Script mods need their own new download, since older script paks do not load on the 4 November update. Before you paste a new version, delete that mod’s old .pak, .utoc und .ucas files from ~mods. Keep its .txt file.
  • Any pak that replaces one of the game’s own scripts stops the game at the title screen on this update. Remove it until its maker updates it.
  • Another script loader can stay installed, and Mods Menu runs beside it. UE4SS for Phantom Blade Zero is optional, since Mods Menu does not need it. If its log reports missing GNatives or GUObjectArray, add the UE4SS Patch Fix.
  • To check that it worked, open PBZ\platform\steam\PBZModsMenu-native-log.txt and look for an installiert: line. A not installed, game unchanged line explains why the menu did not start.
  • The menu and loader never edit your save files, and the mod runs in single-player and offline.
  • This mod includes AI-generated content and AI-generated media.
Download
File information
November 11, 2026 - 8:25a.m.
  • File name: PhantomBladeZero_ModsMenu_v0.9.3
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