Newel verspricht weniger Diktatur in der Zukunft von Steam
In a candid talk at the University of Texas, Valve cofounder and CEO Gabe Newel admitted that Steam is âdictatorshipâ right now and that this must change so that it would realize its full potential.
Newel used the term âdictatorshipâ to describe both the companyâs games approval process as well as its community-based Greenlight approval system for smaller titles.
âRight now we have inside of Steam we have a dictatorship,â he put it bluntly. âItâs probably bad for the Steam community, in the long run, not to move to a different way of thinking about that. In other words, we should stop being a dictator and move towards much more participatory, peer-based methods of sanctioning player behavior.â
âGreenlight is a bad example of an election process. We came to the conclusion pretty quickly that we could just do away with Greenlight completely, because it was a bottleneck rather than a way for people to communicate choice.â
And the problem with Steamâs current approval process is that it limits the rate of new game releases to the rate at which Valveâs limited staff is able to review them. âOne of the worst characteristics of the current Steam system is that weâve become a bottleneck,â Newel admitted. âThereâs so much content coming at us that we just donât have enough time to turn the crank on the production process of getting something up on Steam. So whether we want to or not, weâre creating artificial shelf space scarcity.â
But the solution Gabe Newel has for that problem is a little unintuitive: Do away with the whole approval thingy.
âSo the right way to do that is to make Steam essentially a network API that anyone can call. Now, this is separate from issues about viruses and malware. But essentially, itâs like, anyone can use Steam as a sort of a distribution and replication mechanism.â
âItâs the consumers who will draw it through. Itâs not us making a decision about what should or shouldnât be available. Itâs just, you want to use this distribution facility? Itâs there. And customers decide which things actually end up being pulled through. So Steam should stop being a curated process and start becoming a networking API.â
Valveâs plans for the future of Steam sure are promising, but it remains to be seen how they plan to fulfill them without turning it to the worldâs largest virus and malware distribution network.