Killer Inn
Killer Inn is a chaotic multiplayer murder mystery game that blends social deduction with third-person action combat. Released into Early Access on February 12, 2026, by Square Enix and Tactic Studios, it drops 24 players into a mysterious hotel where they must deceive, deduce, and destroy one another. Unlike cozy management sims that share a similar naming convention, this is a high-stakes game of “Wolf vs. Lamb” where trust is the most dangerous weapon in your arsenal.
Deception, Deduction, and Death: Core Gameplay
- The 24-Player Party: Matches are massive compared to typical social deduction games. Players are divided into two teams: the Lambs (innocents) and the Wolves (killers). The Wolves must eliminate all Lambs without being identified, while Lambs must uncover the Wolves—or simply survive the night by fighting back.
- Action Meets Accusation: Unlike Among Us, where you vote people out via menu screens, justice in Killer Inn is dispensed with a shotgun. If you suspect someone is a Wolf, you don’t just call a meeting; you attack them. However, attacking a fellow innocent Lamb eliminates you from the game, making every trigger pull a high-stakes gamble.
- RPG Elements: The game adds a layer of depth through RPG mechanics. Players explore the inn to loot weapons, armor, and consumables. You can complete quests to level up your character during the match, gaining an advantage in the inevitable skirmishes. This forces players to split up and explore, creating perfect opportunities for the Wolves to strike.
- Proximity Chat: The game relies heavily on voice chat. You can only hear players who are physically near you, allowing Wolves to coordinate in whispers or lure victims into soundproof rooms. Hearing a scream cut short in the next room is a core part of the horror experience.
Wie es sich rechnet
Killer Inn is “Clue” with a body count.
| Spiel | Hauptunterschied |
|---|---|
| Travellers Rest | Crucial distinction: Travellers Rest is a cozy management sim about running a tavern, brewing beer, and serving customers. Killer Inn is a PvP action game about murdering other guests. Despite the similar names, they are opposite genres. |
| Among Us | Among Us is purely about tasks and voting meetings. Killer Inn replaces voting with combat. You don’t need a majority vote to remove a suspect; you just need better aim and the conviction that you are right. |
| Deceit 2 | Both games mix FPS combat with hidden roles. However, Killer Inn supports a much larger lobby (24 players vs. 6-9), creating a more chaotic “Battle Royale” energy rather than an intimate horror session. |
Wichtige Details
- Entwickler: Tactic Studios (with Square Enix).
- Herausgeber: Square Enix.
- Plattformen: PC (Steam Early Access).
- Datum der Veröffentlichung: February 12, 2026.
- Preis: ~$8.99 – $9.99 (Early Access).
- Genre: Social Deduction / Third-Person Action.
- Stimmung: Knives Out trifft The Hunger Games.
Für wen es bestimmt ist
- Pflichtprogramm für gaslighters. If your favorite part of game night is lying to your friends’ faces, the proximity chat and hidden role mechanics provide a perfect stage for your villain arc.
- Perfekt für observant detectives. Wolves leave physical evidence behind when they kill. Finding bloodstains or tracking a player’s movement can verify their alibi, rewarding actual detective work over random guessing.
- Überspringen, wenn you wanted a hotel simulator. Do not buy this expecting to pour drinks and manage room service. The only thing you will be serving is lead.
Warum es funktioniert
It works because it removes the safety of the vote. In most deduction games, eliminating a player requires a consensus, which protects you from individual guilt. In Killer Inn, you have to take the shot yourself. The hesitation—”Is he the killer, or is he just looting that chest?”—creates a palpable tension that pure conversation games can’t match.
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