Shadow Ops: Roter Merkur wird zu Gold
Atari and Zombie, Inc. have announced that development is complete on "Shadow Ops: Red Mercury," the action Xbox title. The game features Hollywood production values in sound effects, music, script writing and cinematics in an attempt to create the ultimate interactive summer blockbuster. Shadow Ops: Roter Merkur is expected to be available at retail stores in North America on June 15 and in Europe on June 18.
In the game, the player fills the battle-ready combat boots of Frank Hayden, a special forces operative hand picked to track down and destroy the stolen Roter Merkur, eine geheime Substanz von unaussprechlicher Macht, die die Welt mit der nuklearen Vernichtung bedroht. Der Spieler kämpft gegen blutrünstige Terroristen, abtrünnige Militärs und hochtrainierte feindliche Spezialeinheiten in einer letzten verzweifelten Mission, um zu verhindern, dass der ultimative Terror die größten Städte der Welt erreicht.
Zombie, Inc. partnered with AAA Hollywood talent for sound effects, script writing and music to make Shadow Ops: Roter Merkur, essentially blurring the line between Hollywood summer blockbuster films and interactive entertainment. The game's groundbreaking Hollywood elements include:
– Soundelux, the Academy Award-winning sound studio best known for their work on films such as Kill Bill, Gladiator und Black Hawk Down, created all the sound effects for the game, including immersive directional sound for ultra-realistic combat situations.
– Inon Zur, a renowned composer of award-winning music for film, video games and television, created an all-original score for Shadow Ops: Roter Merkur that includes more than an hour of sweeping interactive music that reacts to the player's actions and changes for each location.
– All music for the game was recorded at the Seattle Symphony, providing for a powerful performance and a more compelling audio experience.
– The game has earned the coveted THX Game Certification indicative of the immersive and compelling audio experience usually heard only in blockbuster Hollywood films.
– Writers Tag Medillo and Ric Roman Waugh, renowned for work in films and video games, wrote the entire script for the game, including all in game cut-scenes and cinematics.
– Developer Zombie, Inc. traveled the world researching locations for the game's levels, taking thousands of digital photos to create ultra-realistic textures for game locations like the Congo, Kazakhstan, Syria, Chechnya and more.
- Zombie, Inc. traf sich mit militärischen Beratern, darunter ehemalige Mitglieder der Special Forces, um realistische Charakterbewegungen und militärische Bewegungen im Spiel zu entwickeln; Mitglieder der Special Forces lieferten auch Motion-Capture-Animationen für die Filmsequenzen des Spiels.
- Mehr als 30 Minuten filmähnliche Cinematics wurden von Attitude Studios erstellt. Die Cinematics wurden wie ein Hollywood-Film konzipiert und gedreht, wobei dramatische Blickwinkel und weitläufige Aufnahmen verwendet wurden, um den Spieler noch tiefer in das interaktive Blockbuster-Erlebnis eintauchen zu lassen.
- Shadow Ops: Roter Merkur uses Epic Games' industry-leading Unreal Engine to accurately recreate the realistic and gritty look of the game's many locations; the engine's power provides for eye-popping visuals, highly realistic textures, dramatic special effects and blistering multiplayer action.
For more information on the game follow the herunterladen tab above and for some game images follow the Bildschirme tab.