Hell Clock

Hell Clock
 

Hell Clock is a dark fantasy roguelike ARPG built around a relentless timer, brutal boss runs, and deep buildcraft. Set against a twisted retelling of Brazil’s War of Canudos, it mixes fast combat, meaningful choices, and permanent meta progression that pushes you to try “one more run.”

How it plays

You charge through three acts, carving a path with skills, relics, and synergies that snowball hard when you pick well. Death ends the run, but not the grind; the hub grows, unlocks stack, and future attempts hit harder and smarter. The tone lands, too. Portuguese voice acting feels right for the setting, while the art leans pulpy and grim without losing clarity in the chaos.

Combat rewards initiative. Learn boss telegraphs, chain dashes, and route through arenas with an eye for safety valves. The clock never stops being a problem, so momentum matters. Think “Exile-like” build expression with tighter runs and sharper stakes.

Quick highlights

  • Roguelike runs: Three-act pushes with permadeath, meta unlocks, and an evolving hub.
  • Build freedom: Class kits, relics, and perks that stack into wild, repeatable synergies.
  • Timer pressure: The “hell clock” forces tempo, turning detours into risk-reward puzzles.
  • Boss-driven pacing: Clear tells, escalating phases, and plenty of end-run choke points.
  • Modes for everyone: Standard play, harsher permadeath, and a relaxed mode that eases the clock.
  • Endgame ascent: Ascension modifiers layer penalties and rewards for long-term mastery.

Context and comparisons

If you enjoy Path of Exile’s tinkering but want tighter runs, this hits the sweet spot. It’s more structured than a pure horde survival, more kinetic than a traditional isometric RPG, and it respects time by making every minute count. The setting lifts it: real history twisted into myth, with bosses that feel personal rather than generic monsters.

Fast facts

  • Fecha de publicación: July 22, 2025
  • Promotor: Rogue Snail
  • Género: Roguelike ARPG
  • Entorno: Dark fantasy take on the War of Canudos, Brazil
  • Características: Three-act runs, deep loot and relic systems, expanding hub, full controller support
  • Características especiales: Ascension endgame, multiple audio languages including Portuguese, optional relaxed mode
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