dR.oLLe Schmerztablette: Überdosis (Blutpflaster)

dR.oLLePainkiller: Overdose (Blood Patch)
                    

dR.oLLe

Schmerztablette: Überdosis (Blutpflaster)

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Beschreibung der Textdatei

o.Date = "04-11-2007" o.Time = "08:57:35" o.Level = "C03E06 - Sammaels Lair" o.Timestamp = "20071104085735" o.LevelDir = "C8L08_Sammaels_Lair" o.Type = "StartLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:53:25" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085325" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 6 o.Difficulty = 0 o.LevelTime = "00:03:52" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:54:01" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085401" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 7 o.Difficulty = 0 o.LevelTime = "00:04:28" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:55:23" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085523" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 8 o.Difficulty = 0 o.LevelTime = "00:05:47" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:56:09" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085609" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 9 o.Difficulty = 0 o.LevelTime = "00:06:32" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:56:56" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085656" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 10 o.Difficulty = 0 o.LevelTime = "00:07:18" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:50:06" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085006" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 1 o.Difficulty = 0 o.LevelTime = "00:00:40" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:50:55" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085055" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 2 o.Difficulty = 0 o.LevelTime = "00:01:27" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:51:34" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085134" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 3 o.Difficulty = 0 o.LevelTime = "00:02:05" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:52:17" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085217" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 4 o.Difficulty = 0 o.LevelTime = "00:02:46" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:53:09" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085309" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 5 o.Difficulty = 0 o.LevelTime = "00:03:37" o.Version = 5 o.Date = "30-10-2007" o.Time = "13:46:41" o.Level = "[Auto] C01E02 - Japanese massacre" o.Timestamp = "20071030134641" o.LevelDir = "C8L06_Japan_massacre" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "30-10-2007" o.Time = "16:01:48" o.Level = "[Auto] C01E03 - Desert" o.Timestamp = "20071030160148" o.LevelDir = "C7L08_desert" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "30-10-2007" o.Time = "16:20:42" o.Level = "[Auto] C01E04 - Asteroids" o.Timestamp = "20071030162042" o.LevelDir = "C7L07_asteroids" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "30-10-2007" o.Time = "16:41:06" o.Level = "[Auto] C01E05 - Dead marsh" o.Timestamp = "20071030164106" o.LevelDir = "C8L04_Dead_march" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:14:15" o.Level = "[Auto] C01E05 - Dead marsh" o.Timestamp = "20071031081415" o.LevelDir = "C8L04_Dead_march" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:35:25" o.Level = "[Auto] C01E06 - Black Tower" o.Timestamp = "20071031083525" o.LevelDir = "C8L07_Black_tower" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:38:35" o.Level = "[Auto] C02E01 - Riot" o.Timestamp = "20071031083835" o.LevelDir = "C8L01_riot" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:54:45" o.Level = "[Auto] C02E02 - Nuclear Plant" o.Timestamp = "20071031085445" o.LevelDir = "C7L03_powerplant" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "06:08:35" o.Level = "[Auto] C02E03 - Animal Farm" o.Timestamp = "20071101060835" o.LevelDir = "C7L06_slaughterhouse" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "12:45:05" o.Level = "[Auto] C02E04 - Field Ambulance" o.Timestamp = "20071101124505" o.LevelDir = "C7L01_field_ambulance" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "12:55:33" o.Level = "[Auto] C02E05 - Ragnarok" o.Timestamp = "20071101125533" o.LevelDir = "C7L05_ragnarok" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "15:24:00" o.Level = "[Auto] C03E01 - Haunted Valley" o.Timestamp = "20071101152400" o.LevelDir = "C7L04_haunted_valley" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "15:41:19" o.Level = "[Auto] C03E02 - Village of the Damned" o.Timestamp = "20071101154119" o.LevelDir = "C7L02_village_of_damned" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "15:51:47" o.Level = "[Auto] C03E03 - Studios" o.Timestamp = "20071101155147" o.LevelDir = "C8L05_Studios" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "22:51:31" o.Level = "[Auto] C03E03 - Studios" o.Timestamp = "20071101225131" o.LevelDir = "C8L05_Studios" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "23:04:37" o.Level = "[Auto] C03E04 - Loony Park" o.Timestamp = "20071101230437" o.LevelDir = "C7L09_LoonyPark" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "02-11-2007" o.Time = "08:18:03" o.Level = "[Auto] C03E04 - Loony Park" o.Timestamp = "20071102081803" o.LevelDir = "C7L09_LoonyPark" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:48:36" o.Level = "[Auto] C03E05 - Air Combat" o.Timestamp = "20071104084836" o.LevelDir = "C8L02_air_combat" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:57:16" o.Level = "[Auto] C03E06 - Sammaels Lair" o.Timestamp = "20071104085716" o.LevelDir = "C8L08_Sammaels_Lair" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "09:01:37" o.Level = "[Auto] C01E01 - Cataclysm" o.Timestamp = "20071104090137" o.LevelDir = "C8L03_Cataclysm" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5  P R E P A R E T O B E U N L E A S H E D ! !  Painkiller Overdose (c) DreamCatcher Interactive  Release Date : 11-04-2007 ISO By : FairLight Release Type : Unlocker Game Genre : FPS  Release Notes: This savegame will unlock all levels in easy mode.  Install Notes: 1.Unpack the rls in your Documents and SettingsApplication DataPainkiller Overdose 2. Play now :)  Note to all those lame webpages which benefit from the scene, at least you can respect our work and offer this file as it is. Do not alter anything at all, nor don't remove the nfo or other files included. We do this for fun and definitely not to help webpages, who get over 100.000 of visitors a day, so they can make huge profit! Peace!!  Unleashed salutes all friends of the family, contacts and competition! Special greetz to: POSTMORTEM, AVENGED, BReWErS, TEDOX, and AGES  someone has unleashed the goats, prepare to be unleashed
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Informationen zur Datei
Mai 27, 2025 - 4:34pm

Trainer sind speicherresidente Programme, die das Verhalten eines Spiels verändern.

Ihre Antivirensoftware und Ihr Webbrowser erkennen sie möglicherweise als Malware (Viren, Würmer, Trojaner, Bots usw.).

Dies ist fast immer ein falscher Alarm.

  • File name: PAINKILLER.O.UNLOCKER.UNLEASHED.ZIP_Painkiller: Overdose
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