Outworld Station
Outworld Station is a factory automation game that swaps the infinite conveyor belts of Factorio for invisible logistics lines and deep space exploration. Released into Early Access on April 21, 2025, by Trickjump Games, it challenges you to act as a Station Commander in the hostile TAU system. Your goal isn’t just to build a base, but to construct and fuel a fleet of starships to dominate the galaxy. As of February 2026, the game is in active development with a steady stream of updates, offering a distinct “beltless” take on the automation genre.
Logistics, Lasers, and Loopholes: Core Gameplay
- Beltless Automation: The most polarizing feature is the lack of physical conveyor belts. Instead, you link buildings using “connection lines.” Resources flow automatically between connected structures based on your priorities. This removes the “spaghetti” visual mess of traditional factory games but replaces it with a logic puzzle: you must carefully manage input/output rates and priorities to prevent invisible bottlenecks.
- Ship Construction Focus: Unlike other games where “science packs” are the end goal, here you are building actual starships. You mine asteroids to build hulls, engines, and weapons. Once built, these ships aren’t just trophies; they become part of your fleet, executing missions, trading, or defending your station.
- Voxel Construction: The building system allows for verticality. You can stack modules and expand your station in 3D space, which is essential given the limited real estate on your initial asteroid platforms.
- Active Exploration: You don’t just sit in your base. You pilot a drone ship to explore the sector, fighting off pirates and alien threats in top-down combat. This adds an action-RPG layer to the management loop, breaking up the monotony of optimizing production lines.
- 4-Player Co-op: The entire campaign can be played with up to three friends. The “Beltless” system shines here, as it reduces desync issues common in belt-heavy multiplayer games, allowing players to split tasks—one exploring, one building, one optimizing logistics—seamlessly.
Comment cela se passe-t-il ?
Outworld Station is often confused with other “Station” games, but it is firmly a tycoon strategy title.
| Jeu | Principale différence |
|---|---|
| Space Station 13 | Huge Distinction: SS13 is a social RPG about roleplaying a crew member (janitor, clown, medic). Outworld Station est un factory automation game. You do not manage individual crew hunger, jobs, or traitor plots. You manage production lines and resources. |
| Programme de la sphère de Dyson | Both involve building in space. DSP is about massive scale and moving goods between planets using visual logistics belts. Outworld Station is more intimate, focusing on a single station’s internal logic and the immediate tactical defense of your sector. |
| Factorio | Factorio is defined by its belts. Outworld Station removes them to focus on “flow.” If you hate refactoring belt spaghetti, Outworld is a relief. If you love seeing items move physically, Outworld might feel too abstract. |
Détails clés
- Développeur : Trickjump Games Ltd.
- Éditeur : Trickjump Games Ltd.
- Plateformes : PC (Steam).
- Date de sortie : April 21, 2025 (Early Access).
- Genre : Factory Automation / Strategy / Simulation.
- Vibe : Factorio rencontre EVE Online industry.
Pour qui ?
- Incontournable pour spreadsheet optimizers. The “invisible” logistics system requires you to have a good mental model of your factory’s flow. It rewards planning and math over reflexively placing belts.
- Parfait pour co-op groups. The mix of combat exploration and base building means there is something for the “fighter” friend and the “builder” friend to do simultaneously.
- Sauter si you want a crew sim. If you came looking for Space Station 13‘s social chaos or Oxygène non compris‘s life support management, you will be disappointed. There are no toilets to unclog or oxygen scrubbers to balance here.
Pourquoi ça marche
It works because it gives automation a purpose. In many factory games, you build a factory to build a bigger factory. In Outworld Station, you build a factory to build a battleship. Watching a massive frigate launch from your docks, knowing you mined every ounce of titanium in its hull, provides a tangible reward for your logistical headaches that abstract “science points” can’t match.
- Logiciel sécurisé (vérifié contre les virus, conforme au GDPR)
- Facile à utiliser : prêt en moins de 5 minutes
- Plus de 5300+ jeux pris en charge
- +1000 patches par mois & Support
