Waterpark Simulator

Waterpark Simulator
 

Summer never ends when the pipes run

Waterpark Simulator hands over a sun‑bleached plot and dares you to turn it into a money‑printing playground. You draft slides, wrangle staff, and decide how “safe” your thrills really are. Guests cheer, slip, rage, laugh—and yes, sometimes fly. That’s half the fun and all the liability.

How it plays

The loop mixes first‑person tinkering with classic management. Design custom waterslides piece by piece, then test them in‑park to check speed, airtime, and landing zones. Theme pools, plazas, and lazy rivers with modular props. Meanwhile, the back office ticks: ticket tiers, staff rotas, restroom schedules, food placement, and cleanup coverage. Park rating ties everything together—clean, fed, and thrilled guests spend more and stick around. Rag‑doll physics and oversized water toys keep the moment‑to‑moment loud, but the win comes from smooth flow and short queues.

Key features

  • First‑person park builder: Lay pipes, snap slide segments, paint surfaces, and place decor with fine control.
  • Custom slides: Mix curves, drops, funnels, and loops; tune slope and radius to balance thrills and safety.
  • Management depth: Hire lifeguards, cleaners, handymen, and vendors; schedule shifts and route coverage.
  • Park rating system: Cleanliness, fun, and satisfaction drive income and unlocks through a skill tree.
  • Guest simulation: Needs and mood respond to queues, heat, snacks, and—let’s be honest—chaotic rides.
  • Playful tools: Water guns, balloons, and prop launchers for stress tests and slapstick testing sessions.

Quick facts

  • Date de sortie : 21 August 2025
  • DĂ©veloppeur : CayPlay Studios
  • Genre : Simulation, Management, Builder
  • Le cadre : Customizable waterpark with slides, pools, rivers, and themed zones
  • CaractĂ©ristiques : First‑person construction, custom slide editor, staffing and scheduling, park rating, guest needs, ragdoll physics
  • CaractĂ©ristiques spĂ©ciales : In‑park ride testing, playful water gadgets, and a progression tree that shapes management style
Le jeu est soutenu par PLITCH
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