Rise Of The Tomb Raider repoussera les limites de la Xbox One
Crystal Dynamics isnât letting the Xbox 360 version of Rise of the Tomb Raider hold back the Xbox One version in any way.
âFor us,â said Game director Brian Horton, âweâre not limited at all. Weâre pushing the boundaries for what the Xbox One can do.â
Horton explained that Crystal Dynamics is only concerned with the Xbox One version of the game while the Xbox 360 is somewhat treated as a second class citizen that is being ported by Nixxes.
âTheyâre going to do their best to deliver the best 360 game off of what weâre able to create from Rise of the Tomb Raider,â a-t-il notĂ©. âIt wonât be a different game, but it will be modified to make sure it gets the most out of the 360.â
And âpushing Xbox One boundariesâ can only mean one thing: better hair!
âHair has always been important to Tomb Raider and the franchise,â bragged Horton. âNow with the Xbox One and Rise of the Tomb Raider, weâre bringing what we believe is the best hair in the industry. We canât wait to show you guys the improvements weâve made to it.â
Donât worry though, Crystal Dynamics also plan to include hub areas around three times the size of the largest ones found in the 2013 Tomb Raider reboot.
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