Ubisoft thinks nobody cares about pay to progress DLC
Ubisoft has made a lot of headlines for itself recently (we even talked about one of them here) and most of them arenât good. Thatâs unlikely to change today, as the VP of digital publishing at the company, Chris Early, has been speaking about DLC, suggesting that the pay to progress type of packs that Ubisoft offers are popular and that ultimately, nobody cares whether theyâre offered or not.
âThere was no resistance,â he said in a chat with JeuxIndustrie. âMaybe there were 12 guys somewhere who said something, but whatever. As a whole, there wasnât a problem.â
Heâs referencing two specific DLC packs you could download for Assassinâs Creed IV which were priced at a dollar and two dollars a piece. They offered âupgradesâ to your ship and HUD, which gave you extra resources,a bigger cargo hold and showed you the location of every hidden item on the map.They were even titled as âtime saver,â DLC, so that you could just pay Ubisoft instead of playing the game.
This is one of the worst âfeaturesâ thatâs been carried over from the mobile market. Remember when cheat codes like this were free and a fun feature added to the game by the developers? Not anymore. Now you have to pay and Ubisoft thinks thatâs fine.
âI know people whoâve spent five digits or more of money in Clash of Clans, spending in the tens of thousands of dollars,â Early said. âWho would think of that? But nobodyâs really angry about that. Thatâs how that guy chooses to play, and heâs playing against other people of the same calibre, whether they got there through spending hundreds of hours playing the game or tens of thousands of dollars. Good design, thatâs what it comes down to.â
For some reason though, Early doesnât look at the amounts of people buying this stuff as the success here, but rather that people arenât complaining about it. So lack of bitching is the number one thing on his mind? Sounds like a terrible way to run a big publisher.
