Echos des vivants

Echos des vivants
 

Echos des vivants doesn’t just pay homage to 90s survival horror; it resurrects it, tank controls and all. Set in a fog-drenched European town in 1996, this game is a deliberate throwback to the golden age of Resident Evil. It rejects modern over-the-shoulder trends in favor of static cinematic angles, pre-rendered backgrounds, and the terrifying realization that you have three bullets left and a hallway full of zombies ahead. It is a game for purists who believe horror is best experienced when you can’t see what is waiting around the corner.

Inventory Tetris and Tank Controls: Core Gameplay

  • Dual Campaigns: You choose between two protagonists: Liam Oakwood, an ex-Special Forces operative searching for his fiancée, and Laurel Reaves, a police officer investigating her father’s fate. Their stories intertwine, offering different perspectives on the outbreak.
  • Classic Combat: Aiming requires you to stop and plant your feet. You can toggle a laser sight for precision headshots to save ammo, or risk a wider spray. A unique “kick” mechanic lets you shove enemies away to create breathing room, a lifesaver in tight corridors.
  • Immersion First: There is no HUD cluttering the screen. To check your ammo, you hold a button to physically inspect your weapon’s magazine. To check your health, you look at your character’s posture or check your ECG in the inventory menu.
  • Safe Room Sanctuary: Saving the game is a manual, deliberate act done in designated safe rooms. These moments of quiet, accompanied by soothing music, provide the only respite from the relentless tension outside.
  • Puzzle Solving: Progress is gated by classic logic puzzles. You will be finding keys, turning cranks, and combining odd items to unlock new areas, forcing you to backtrack through dangerous territory.

Comment cela se passe-t-il ?

Echos des vivants is a proud retro-revival, standing shoulder-to-shoulder with other modern classics.

Jeu Principale différence
Resident Evil (1996) Echoes modernizes the formula with full 3D environments (dynamic lighting) and quality-of-life updates like the defensive kick, while keeping the fixed-camera soul intact.
Âmes tourmentées Both games embrace fixed cameras. However, Âmes tourmentées leans into supernatural, gothic horror, whereas Echoes sticks to a grounded, biological zombie outbreak vibe.
Signalis Signalis uses a top-down perspective and abstract sci-fi storytelling. In contrast, Echoes is a cinematic, B-movie style experience rooted in 90s action tropes.

Détails clés

  • Développeur : MoonGlint.
  • Éditeur : MoonGlint.
  • Plateformes : PC (Steam).
  • Date de sortie : October 31, 2025 (Early Access).
  • Genre : Survival Horror.
  • Vibe : Resident Evil 2 rencontre Silent Hill fog.

Pour qui ?

  • Incontournable pour anyone who grew up on the PlayStation 1. If hearing the sound of footsteps on a pre-rendered floor makes you nostalgic, this game was made for you.
  • Parfait pour resource management fans. Every bullet and health herb matters, forcing you to make split-second decisions about whether to fight or flee.
  • Sauter si you hate tank controls. The game is unapologetically old-school. If you find fixed camera angles frustrating rather than cinematic, you will bounce off this hard.

Pourquoi ça marche

It works because it understands that limitation creates fear. By restricting what you can see and how you can move, Echos des vivants forces you to engage with its world carefully. You aren’t a superhero; you are a survivor. The addition of modern lighting and the defensive kick mechanic proves that the fixed-camera genre isn’t dead; it just needed a fresh coat of paint to be terrifying again.

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