Bleszinski : 30 secondes font ou défont un jeu de tir
Speaking about his studio's latest FPS (First Person Shooter), Epic Games design director Cliff Bleszinski revealed the secret to making a great shooter.
According to Bleszinski, "those 30 seconds that you do over and over" are what make a great FPS.
"The fact of the matter is if you're going to make a shooter, you better make sure that those 30 seconds that you do over and over again are more fun than anything else in the game," a-t-il expliqué.
"Like, you could take Halo, right, open up with the grenade, soften him up with bullets, melee — that is fun, and you can just do that over and over again, right? And we are getting to the point where we're nailing that with Bulletstorm, with kicking a guy, sliding, leashing, and shooting him, things like that."
Bleszinski also noted that good sound effects are another key to a shooter's success that is usually overlooked by developers and critics.