Kingdom Come: Deliverance will debut with no DRM
Warhorse Studios, the developer of gorgeous, magic-free medieval first-person action title, Kingdom Come: Deliverance, has announced that when the game launches in mid-February, that it wonât have any sort of DRM. It wonât have SECUROM, or a keycode or anything classic like that. Nor will it ship out with an always-online check for its single player experience. Better yet, it wonât even have Denuvo or some form of anti-tamper system in place. It will simply ask that you donât pirate it.
This is quite out of character with most modern developers, who rely on Steam for a base-layer of protection and then often add additional systems on top. The most vogue of late has been Denuvo which prevents the already-existing DRM from being breached, at least in theory. In some recent instances that hasnât proven effective enough, so Assassinâs Creed: Origins actually implemented two pieces of anti-tamper on top of Uplayâs own protections: Denuvo and VMProtect.
While that has proven effective, fans have not been happy at the multi-layered approach to DRM, suggesting that itâs impacting in-game performance. It also seems like a slippery slope. How many anti-tamper systems will eventually be applied to games if adding more seems so effective?
Also of interest with Kingdom Come: Deliverance, as PCGamesN notes, is that Warhose isnât planning some overblown DLC strategy for the game. Itâs made it clear that there will be no season pass that gamers can buy in the hopes that future DLC is good. There will also be no microtransactions in game.
What a refreshing take on modern game development.
Kingdom Come: Deliverance debuts on February 13.
