[[reviewed by Jacob Cattrall]]
Captive humans remotely control clones in a fight to the death for an alien spectator sport.
Legends is a fast-paced first-person-perspective online multiplayer game. The game is designed to take advantage of the beautiful environments generated by the Torque engine, on which it is based, while still offering the breakneck pace and variety of styles of such classics as Quake and Tribes.
Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style a lot of games espouse; the addition of a jetpack adds a third dimension of mobility that makes skill, forethought, and restraint necessities to winning.
Team sizes are ideal when between 10 and 15 on each side, while the network code allows 56k upwards to play smoothly. Game type offerings range from the classic Capture the Flag, Deathmatch and Duel to original modes such as War.
Plenty of maps are provided by the developers, but the beauty of this game is its customization possibilities. Mission creation has never been easier, with a stable, full-featured editor integrated into the game engine itself. Skins, models, and effects can all be modified by the end-user with commonly available tools. The game has an Autodownload feature which means you never have to leave the game to join new user created Client-Side and Server-Side missions.
The game is considered to be in beta until its creator declares it... done.