Free Extended Cut DLC Will Address Mass Effect 3 Ending Outrage

BioWare has finally yielded to fans' cry and decided to release a free Mass Effect 3 DLC that'll give fans "further clarity to the ending of the game" and "deeper insights into how their personal journey concludes."

Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360, PlayStation 3 and PC for no extra charge. The DLC will include new cinematic sequences and epilogue scenes.

"We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team," said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA's BioWare Label. "Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc in the Mass Effect universe."

Casey Hudson, Executive Producer of the Mass Effect series added, "We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player."

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This is the gayest thing I

This is the gayest thing I have seen.

"please the ending... the ending.. i want to love the ending".

How about making a ******* good game and not reskinning it every year? I might get to the ending without dying of bordum. I was still getting "intro cut scenes" when I gave up. Rather watch paint dry.

I am pleased

I am pleased to see that BioWare does still listen to it's fans. I am also pleased that this DLC will be free. I just hope that this won't become a standard business practice.
I'm just hoping this DLC will give us proper closure and reveal wether the indoctrination theory is correct or not.

EA is good at throwing videos

EA is good at throwing videos to consumers so this will be easy. Try asking for a dev kit lol and see if they release it. There's such a great difference between bioware and betheda's forums that is simply amazing... In one, its only fighting and disappointing, bad vibes; while in the other there's so much constructivism and something somewhere being developed, shared, enjoyed.. amazing.

Uhm... you do know that

Uhm... you do know that "FREE" means you don't have to pay for it... **** new people always link DLC with money.. it wasn't always so you know.. what you call DLC nowdays used to be included in games at launch or were free patches.


Why did you start pointing fingers at EA? they didnt develop it... they just "Published" it... all finger pointing should be at BioWare.


Q: Did Bioware, Crytek and other developers put the stupid copy protection on the games?
Q: did they decided how the game will go??
A: partially YES, since the publisher decides how the game will come up with the DLC packs or expansions (at the cost of user's money)

Now, for you(EA bootlicker) get more money from EA before start defending them like an idiot.

THEY will do as THEY want before the publishing, also the contract gives the publisher too many rights over the game, so the developer can't be appointed as guilty... the guilty is always the publisher.

the lawsuit that made this DLC possible was against EA(who made promises not fulfilled), then EA push Bioware to save their *****.

Is not very hard to understand...

BioWare's art and writing

BioWare's art and writing team was 100% behind the ending. The DLC was -never- planned, BioWare actually decided to release the DLC, not EA. If EA would have released it, it would have cost about 2-5 bucks and probably have missions etc would be pretty cool to have some after game action in! Don't want this series to die :( they did so well with the mechanics on ME3!!

I fear you are a ******, however. And let me explain, EA's ONLY interaction with studio's is typically funding, advertisement direction and campaigns, and rarely when they own majority shares of their developers they partially control staffing.

The lawsuit meant ****, it couldn't go anywhere. They offered entertainment, you paid a meager 60 dollars, for probably 12-20+ hours of gameplay if you got to the end. Even more if you did side missions etc! Seeing as you can pay up to 24 dollars at movie theaters for 1-2 hours of entertainment, yeah EA just gave you a HUGE ****** discount lol. Grow up kid, do some research, lawsuits against EA never work.


EA, Ubisoft and other large publishers have complete control over the development of games they'll publish. Devs can only go as far as the publisher allows them to because the contract they signed is akin to selling your soul, a breach of contract (ditching the publisher and looking for another) costs more than any dev studio would like to spend. Why do devs sign these contracts that give publishers so much power over them? 1. All large publishers are the same in that regard, 2. The dev studio gets a big wad of cash for signing it (hence the selling your soul metaphor, get paid once suffer for eternity).

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