Hideo Kojima Tried And Failed To Imitate GTA III

Creator of the Metal Gear franchise, Hideo Kojima, is probably the most successful game designer alive but he still tried and failed to imitate GTA III.

"When GTA III came out, we were on Metal Gear Solid 2. At that point we tried to create something similar and we were completely unable to come up with this design to similar success," he admitted in an interview during the BAFTA ceremony.

"To be honest, looking at [Rockstar's] success at doing what we tried to do and failed, we went back and made the game engine we first tried, to ensure the freedom the player would have. So more than being inspired by them, to be honest they just went ahead of us, they were more successful than what we were trying to create back then."

Kojima's upcoming Metal Gear Solid: Ground Zeroes is an open-world stealth game, but he doesn't believe that it is similar to Grand Theft Auto. "Now, game-wise what we are trying to create [in Ground Zeroes] is something probably different than they are trying to create," he explained. "We're trying to ensure the freedom so the player can do some more realistic stealth infiltration by having all this freedom. So, I believe we're creating different games."

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kojima WTF

he is one of the most overrated game designers of all time. im hideo look at my impressive list of impressive games i did: yeah metal gear (solid) and snatcher (which was indeed great) yeah and metal gear (solid) - [oh already had this one!?] he's only able to do metal gear and thats it, pathetic in my opinion.

I used to Love MGS1, the 2nd

I used to Love MGS1, the 2nd felt more like a parody to me with Raiden that was closer to a Final Fantasy character than something else. The graphics were amazing though. Than Splinter Cell came out and the first 4 games were to me the golden age of the stealth action genre!.. and then they screwed it up. Hope the new MGS will come out on PC as this one looks less on rail and more open.

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