Diablo 3 Director Steps Off

Diablo 3 director, Jay Wilson, has decided to move on to other projects after spending the last 7 years dedicated solely to the famous RPG.

"While it's been one of the most challenging and rewarding periods of my life, I've reached a point creatively where I'm looking forward to working on something new," he explained.

Diablo 3 has been the subject of several controversies and a lot of hardcore fans believe that it was a disappointing sequel to Diablo 2. Wilson is not too arrogant to dismiss those opinions. "While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time," he admitted. "That doesn't mean we always make the right decisions, but if we made a mistake then I feel we've made an exceptional effort to correct it."

Wilson will move off Diablo gradually over the next few weeks before moving on to another unspecified project within Blizzard. In the meanwhile, the company is still looking for his replacement and hiring an outsider seems to be the most viable option.

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For all those who felt robbed by Blizzard. Try this new game called "Path Of Exile". It's basically a MMO Diablo 3 style game. From the videos I have seen, this game looks like is going to blow Diablo 3 out of the water.Enjoy.....

**** you blizzard you used to

**** you blizzard you used to be a top notch developer! now to caught up in making your monthly sub fees and cashing in way to much! bring back the old school people who made diablo1 and def 2 they are they real talent. i just want to punch u in the ******* face for making me wait for this failure of a game. although TL2 is some wicked gameplay i do wish they had more graphic designers that had that d2 feel of dark monster killing theme! that **** was the bomb. and WoW can suck my left nut!

Maybe one day....

Blizzard already lost my money, however if somehow the new guy manages to remove the always online req and bring back offline play + true lan option, then I guess I'll consider about buying it, otherwise I'll just keep waiting till Torchlight 2 is released on gog.

"While we're not perfect, we

"While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time," A different take on this is; "We try to make the best decisions we can, within the limits placed on us by marketing (********). What do you expect will happen to any game governed by the marketing department." I'm just saying lets remember what is happening to gaming as a whole. Marketing should stay out of development. So developers can make games the way they should be.

Given the amount of dough

Given the amount of dough Blizzard rake in monthly, it's pretty arrogant to assume that Diablo 3 turned out the way it did because their marketing department demanded it. Is it really so hard to accept that a developer can choose to take risks during development that don't always work out?

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