Diablo 3 Finally Gets A Release Date

Blizzard Entertainment has finally announced that Diablo III will be unleashed from the Burning Hells on May 15.

Starting that day, gamers will be able to purchase Diablo III at retailers throughout the United States, Canada, Europe, South Korea, Southeast Asia, Australia, New Zealand, and the regions of Taiwan, Hong Kong, and Macau. In addition, gamers in the regions above as well as in Mexico, Argentina, Chile, and Brazil will be able to buy Diablo III digitally via Blizzard's Battle.net® website.

Players in the listed Latin American countries and in Russia will be able to purchase Diablo III at local retail locations starting June 7. Digital availability for the Russian version of the game will also begin June 7. In addition to the English version, Diablo III will be fully localized into Latin American Spanish, Brazilian Portuguese, French, German, European Spanish, Italian, Polish, Russian, Korean, and Traditional Chinese.

Digital copies of Diablo III can be reserved right now through http://www.blizzard.com/games/d3/.

Diablo III will be available for Windows XP/Windows Vista/Windows 7 and Macintosh at a suggested retail price of £44.99 for both the retail DVD-ROM version and the digital version sold directly from Blizzard. A special alabaster-white Collector's Edition, sold exclusively in retail stores at a suggested retail price of £69.99, will include the full game on DVD-ROM, a behind-the-scenes Blu-ray/DVD two-disc set, the Diablo III soundtrack CD, a 208-page Art of Diablo III book, and a 4 GB USB soulstone (including full versions of Diablo II and Diablo II: Lord of Destruction) and corresponding Diablo skull base, as well as exclusive in-game content for Diablo III, World of Warcraft, and StarCraft II: Wings of Liberty.

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Battle of the Immortals

Play Battle of the Immortals, its a free to play mmorpg, with a really cool pet system. I'm also tired of the online activation crap to play single player games, so now I just download the free to play ones, and theres many out there if you don't like this one...

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"Digital copies of Diablo III can be reserved right now through"

There they go with the pre-order.........

Then it's "omg this sucks", "I never buy from them again" bla bla bla...

WAIT! Let it be released, see some gameplay, see metacritic, forums and make an informed decision on buying or not. People will forever keep bumping their head in the wall with this pre-order crap.


It doesnt matter if D3 will be good or bad, you can make real money off of it so its more like pre-ordering a job. Except you only get to work when you feel like it. Yay, now we can all know how chinese WoW farmers feel.

Won't buy....unless.....

When SC2 came out I didn't mind the high price what bothered me was the online activation for singleplayer even if that was once a month. And the best part is that THANKS to pirates/sceners that I bought this game. I'm in no way in favor of piracy but devs should be somewhat grateful that people like me who simply refuse to activate online drm'ed games BUT still buy them thanks to cracks. While many may argue "hey you're not completely agreeing with EULA there" it may be a valid point, HOWEVER when I buy a game I want to OWN that game and not feel like I rented it. Now I do realize that D3 will have a similar price (47euros here in europe) I'll gladly pay that much as long as I can play the game offline whenever I WANT and WHEN I WANT. So once again I'll have to wait till some form of SC2 crack is out and the sad truth is that's when I'll buy the game and if not, then I could care less how awesome the game is. As already mentioned blizzard's games always cost more than the average game as if they try to look "superior" to other games. IMO Skyrim is just as awesome as D3 even tho not as in same style of rpg and it's price was 37 euros on preorder. That's 10 euros less for a high quality game. Bottom Line: the harsh truth is that if a crack is released Blizzard will have my money. PS: When I mentioned pre order on Skyrim I was all happy the day it arrived in the mail, but I still used a crack to play (and I still do to this day) and that's what made me buy it. I don't want steam on my pc (good software I know, I just hate the fact I need a 3rd party software to run a game). Steam/Battle.net/Origin/*insert new digital distribution crap here* DRM is gonna be the next frustration for honest customers. /end of rant I guess

You do realise?

You do realise that you never "own" a game, even back with Warcraft 2, you never "owned" a copy of the game. You paid for a physical copy of the game media (CD, manual etc.) and you paid for a LICENSE to play/use the game. (Which came with conditions that you could choose to accept if you wanted to use the product EULA)

Just like any form of corporate software, e.g. database software, you buy a LICENSE to use the software. NOTHING more (unless you want to buy the rights to the software package itself, which some companies do, and even the modest package from a single designer/creator would cost you 20-100K, so imagine how much Diablo 3 would cost - can you even put a price on that?). However the company decides to manage that LICENSE is entirely up to them and if you don't like it, don't buy the LICENSE.

Also, who the fuck doesn't have a constant internet connection these days? It's 2012, upgrade from your dialup you baddies and join us in the present. And if your net goes down? tough shit, go read a book or get some exercise.

You're right about the

You're right about the licence part but your view "It's 2012, upgrade from your dialup you baddies" is pretty much a teenagers view. Technology is far from perfect and a scheme where you need a constant connection while you play is somewhat flawed. If you think your internet connection is up 100% of the time you have much to learn about computers, networks, electronics and associated topics. Simply put, the more you play the more likely that you'll encounter a situation where you'll lose progress because your connection became unresponsive for a few seconds. It happened to me for example, playing hawx2 single player, ubisoft has the same stupid thing where you have to be connected always. Im sitting on a 50Mb optic fiber link and alas, just a few seconds being unresponsive were enough for the game to say "no internet connection detected, quitting to desktop". I have my schedule where I read books and exercise regularly, my gaming time is gaming time. Its not up for some company to limit that with poorly thought DRM systems.

Enough is Enough!

I totally agree. Not every person or country has amazing fast and cheap internet like all the 1st world countries. Living in rural South Africa I have to use gprs (much slower than 3G!) wireless internet which is extremely frustrating. Capped at 5Gigs a month, I'm lucky if I can even use all my bandwidth things download so slowly. And then I buy a game and have to activate it/patch it etc which may take hours, days or even weeks! WTF? One word: GameCopyWorld. I love it, I buy myself a new game (usually a year after it came out as it is so much cheaper then), pop onto their website and find a nice 5 or 10mb crack. Voila! I'm happy, I can play something which I paid for, and not have to worry about stupid DRM rubbish. Another reason I love GOG, great games, without all the fluff attached. I love Blizzard games, as well as many other companies but DRM is just killing my and many other peoples passion for gaming. Game Publishers please WAKE UP!

and don´t forget! you only

and don´t forget!
you only RENT the game. It will never be yours.
playing D3 you must plugged every single minute to BLIZZARD´s servers.


this is da shit

not in US

actually in the US blizz follows standard pricing for a new release (59.99 USD). I would think that the higher price outside of the US has to do with supporting countries outside of where they are based out of.

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