Miyamoto Uncomfortable With Calling Zelda Wii U An Open World Game

Most gamers, ourselves included, were excited about the new open-world Wii U Zelda game that was announced during E3. During this week's shareholders meeting, Shigeru Miyamoto wasn't really comfortable describing the game as such.

"I prefer not to use the generally used term 'open world' when developing software," he said. "This term means that there is a large world in which players can do numerous things daily."

Nonetheless, Miyamoto assured that the upcoming game will offer more freedom than previous 3D installments.

"In the traditional Legend of Zelda series, the player would play one dungeon at a time. For example, if there are eight dungeons, at the fourth dungeon, some players may think, 'I'm already halfway through the game,' while other players may think, 'I still have half of the game to play.'"

"We are trying to gradually break down such mechanism and develop a game style in which you can enjoy The Legend of Zelda" freely in a vast world, whenever you find the time to do so."

The upcoming Wii U Zelda game is still to be named, but it has been confirmed by Nintendo as a 2015 Wii U exclusive.

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Why not ? Inovate ! creating

Why not ? Inovate ! creating a FPS style Zelda or strategy game Zelda, why having so fear of new implementation in a game universe ? Because of for making happy the gamers who paid tons and tons of cash in remake games ? Exploiting your games universe and not intimidate the one who create amateur games for fun with your sprite !

Open world sure would kill

Open world sure would kill the game for me. And don't forget that most of those gamers are idiots that say yay to everything because they live in the moment. All they heard is zelda and nothing after that and the crowd cheers.

Wrong, MMO is massively

Wrong, MMO is massively multiplayer online. When you hear open world think 'Skyrim'. There's a main plot line for you to follow but you can stray so far from it you might even forget about the plot.

-_-

Open world is usually tagged with game like Grand Theft Auto, or Assassin's creed. An MMO is an MMO nuff said. The Zelda games have always been open world since I can remember.

Exactly. That was one hard

Exactly. That was one hard game, if I remember well, you could enter mostly any dungeon; not be able to advance half way through, had to backtrack and look for that item¿ I think Miyamoto is still hanging on that idea of the nintendo genre and naming it open world would be too much of an insult to his japanese arrogance.

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