Nvidia and Ubisoft have struck a deal that will see new graphics tech as part of upcoming games from the developer, including: the new Splinter Cell, Assassin's Creed IV and Watch Dogs.
Some of those new features include: Nvidia temporal anti-aliasing (TXAA, described as better than other AA solutions by combining MSAA multisample anti-aliasing, post processes, and NVIDIA-designed temporal filters), soft shadows, horizon based ambient occlusion (though this tech has been around since 2010 at least) and advanced tessellation through DX11.
“PC gaming is stronger than ever and Ubisoft understands that PC gamers demand a truly elite experience – the best resolutions, the smoothest frame rates and the latest gaming breakthroughs,” said Tony Tamasi, senior vice president of Content and Technology at NVIDIA. “We’ve worked closely with Ubisoft’s incredibly talented creative team throughout the development process to incorporate our technologies and deliver the most immersive and visually spectacular game worlds imaginable.”
As you might expect, this partnership is more than just having a "Way it's meant to be played" logo gumming up the start of your game, it's about bundles too. Splinter Cell Black list will come free with copies of the GTX 660, 660 Ti, 670, 680, 760, 770 and 780 GPUs.