Valve Is Looking Into Controlling Games With Players Eyes

A lot of gamers believe that - by definition - modern games are not suitable for disabled gamers, but Valve Software doesn't seem to share that view.

"Most of the accommodations we make for disabled gamers (closed captioning/subtitles, colorblind mode, in-game pausing in single player, easier difficulty levels, re-mappable keys/buttons, open-microphones, mouse sensitivity settings, use of both mouse and keyboard and gamepads, etc.) stem from functionality added to improve the experience of both able and disabled gamers," Mike Ambinder of Valve Software explained.

Furthermore, Valve is always on the look for new technologies that can improve disabled gamers' experience. "In particular, we're intrigued by the potential of eyetrackers and the eventual ability to let gamers use their eyes as active controller inputs. For example, it may be possible in the future to let the eyes act as a proxy for the mouse cursor, letting gamers transmit navigation and targeting inputs via eye movements. If you couple this approach with the use of blinks or other proxies for button presses, you may remove the need for a mouse and keyboard (or gamepad) all together."

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Comments

WTF?!

These guys @ Valve are nutz, using Eyes to control an aim on a FPS would be like having Autoaim hacks active! That would be ridiculous! xD And using the blinks for button presses? ROTFL, so to keep firing i should keep an eye closed right? xD

Bad idea

Even if the focus here are disabled players I don't think the eyes would make a good controller, lets try turning 360 degrees? Also we don't always want the camera to move when we move our eyes, sometimes we just want to look at the ammo or health counters. Why not use the brain controllers available nowadays like emotiv?

while I'm not uptodate on

while I'm not uptodate on that exact one. I know other companies have created 'brain powered controlers' claiming to use eeg and really they had nothing to do with your brain or thoughts and simply read facial expressions... so... basicly what this is only more than just eyes >>

Hmm...

Well, it's an interesting idea, but it's gonna take alot of getting used to. Especially for twitch-based games (basically all FPSs)... also, it might be uncomfortable to engage with so much rapid eye movement and blinking. And it won't likely be as responsive as the good ol' keyboard and mouse.

But it'll be interesting to see where it goes. :)

this has been tried before

this has been tried before and failed so I doubt it will do all that much better this time. the problem is that well eyes only have so many movements they can make. and they're very minute often irregular and uncontrollable movements. making it both very tedious and dificult. its a noble cause to bring games to the disabled(in a sense) but really, those are the only people who would use it as anyone else well. wouldn't need to as they've had fully working and more effective limbs to use

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