Mortal Shell II UE4SS for MortalShell2 Mod v1.0
Mortal Shell II doesn’t ship with any built-in Blueprint or Lua modding support, so mods that need to hook into the game’s own functions have nothing to run on. UE4SS for MortalShell2 adds that missing modloader, packaged as a direct drop-in with no extra configuration required. It’s built straight from the official UE4SS-RE project under the MIT License, with no game-specific patches layered on top. As a result, any mod requiring UE4SS finally has a modloader to run on.
What’s Included
- Blueprint and Lua Modloader: Adds the core UE4SS framework, letting mods hook into the game’s Blueprint and Lua-scriptable functions.
- Official UE4SS-RE Build: Uses UE4SS_v3.0.1-953-gb872ad11 directly from the UE4SS-RE project, with no custom modifications.
- Configurable Debug Console: Lets you hide the UE4SS console window entirely by editing three settings in a single config file.
Why You Need This Mod
Most UE4SS-based mods for this game simply won’t load without a modloader installed first. Additionally, this build stays close to the official UE4SS-RE source, so it inherits the project’s ongoing support and documentation. This mod adds that foundation directly. Therefore, installing it first is the one prerequisite that makes every other UE4SS mod for this game actually work.
How to Get Started
- Download the mod and extract the archive to your PC.
- Copy all extracted files into your game’s MortalShell2/Binaries/Win64 folder.
- Launch the game to confirm UE4SS loaded correctly.
- To hide the debug console window, open MortalShell2/Binaries/Win64/ue4ss/UE4SS-settings.ini, find the [Debug] section, and set all three variables underneath it to 0.
- Save the file and relaunch the game for the change to apply.
- To uninstall, remove the files this mod added from your Win64 folder.
- File name: UE4SS_For_MortalShell2_v1.0
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