Everybody's Golf - Images Q and A

Everybody's Golf - Images Q and A Everybody's Golf - Images Q and A Everybody's Golf - Images Q and A Everybody's Golf - Images Q and A

It appears that Sony believes that handheld sports need to be less realistic and more fun and by the looks of Everybody's Golf, it may be right. Although the game did pass by a PS One phase, it has not been seen outside of Japan for some time now and the PSP, Sony believes, is the best format for the game to be re-introduced to Western audiences. Get a taste of the game by looking at the in-game images available by following the Screens tab above. A Q&A with developers is also available and you'll be happy to know the game isn't just a port, although the question will be asked just to make sure.

Go golf crazy and take on a cast of colourful characters in the coolest clubhouse around. No need for airs and graces here - just select a golfer from a range of friendly faces, and customize their abilities, attributes and appearance before teeing off across a series of challenging courses and game modes. Go head-to-head with both friends and foes via WiFi compatible Ad Hoc Mode and become a true golfing legend.


- Featuring 6 new courses, classic venues and favourite characters from the ever-popular Everybody's Golf series
- Directly connect PSPs via wireless network to simultaneously link up with several golfers and take part in gala golf tournaments and challenges

We've seen Everybody's Golf on PS, can you tell us what is different about this game?

This will be the first time Everybody's Golf has appeared in Europe since the original PlayStation versions, and it's moved on massively since back then. There are loads of features which have never appeared in a European release of this title. There are lots of courses - including real ones, mini golf for a fun challenge, and loads of 'power ups' for purchase with your winnings. It's a fun and appealing game, but the various courses and playing styles will make sure that even seasoned PlayStation golfers will find a challenge. The true to life physics will ensure that even the most serious PlayStation golfers will find a challenging and thrilling game. And, Everybody's Golf PSP is the first time in the series that the characters are fully customisable: By leveling up different skills, and changing the outfits and hairstyles, users can create a truly unique character.
And of course, users will be able to play against other players through Wi-Fi networking with their own characters.

So it's not just a port?

This is a totally new game.

What new elements have you introduced to the game?

New characters, new courses, new character customisation and level up system, Wi-Fi gameplay.

Is this created by the same team that worked on the previous games?


Are there many major differences in the development for a software title for PSP?

The development process is similar to the PS2, although of course the technology used is different.

Tell us more about the WiFi elements in the game.

Up to 8 players can play together in a WiFi battle. Everyone plays simultaneously and the score will be shown at the end of each round. Also players can choose to start a one-on-one match with another player.

As a developer what is the most exciting element of working on software for PSP?

The fact that the game can be played anywhere, anytime, and can be connected with other players without any cables for multiplayer games. It makes playing games wirelessly truly intuitive and easy. It opens up so many opportunities.