Microsoft Creative Director Defends Always-Online Consoles

Microsoft Creative Director Defends Always-Online Consoles

Microsoft Studios creative director Adam Orth defended always-online consoles and said that players who don’t like being forced to be online to play single player games should "#deal-with-it."

"Sorry, I don't get the drama around having an 'always online' console," he Tweeted. "Every device now is 'always on'. That's the world we live in. #dealwithit."

Orth didn’t mention Xbox 720 (Durango), but it is hard to keep it off mind when several reports claim that it won’t run any games or apps unless it is connected to the internet. In fact, the latest insider tip regarding that matter came about just a few hours ago when a Microsoft employee told Kotaku that "If there isn't a connection, no games or apps can be started. If the connection is interrupted then after a period of time--currently three minutes, if I remember correctly--the game/app is suspended and the network troubleshooter started."

Microsoft’s creative director didn’t back down when tweeps objected that internet is not reliably available everywhere in USA, let alone the world. "Why on earth would I live there?" he answered defiantly.

And when BioWare designer Manveer pointed out to the launch troubles of always-online games such as Diablo III and Sim City, Orth counter argued nonchalantly that "electricity goes out, too."

Orth protected his Twitter account following the backlash from his followers.