Days Gone v1.13 (+18 Trainer)

Days Gone v1.13 (+18 Trainer)
                    

The Days Gone v1.13 (+18) Trainer by iNvIcTUs oRCuS is a single‑player toolkit for tackling late‑game hordes, fast‑routing camp reputation, and stress‑testing bike upgrades without regrinding bounties for hours. It suits experienced players who want to lab encounter flow, rehearse boss‑style ambushes, and tune Deacon’s kit for NG+ speed.

Trainer features

Grouped by system, listed one per line so it’s easy to toggle exactly what a run needs.

Survivability & Stealth

  • Num 0: Unlimited Health
  • Num 1: Unlimited Stamina
  • Num 2: Unlimited Focus
  • Num 5: Stealth Mode

Weapons & Ammo

  • Num 3: Unlimited Ammo
  • Num 4: No Reload
  • Ctrl + Num 0: Weapon Durability
  • Ctrl + Num 1: Weapon Mods Durability

Inventory & Crafting

  • Ctrl + Num 2: Unlimited Scrap
  • Ctrl + Num 3: Unlock Crafting Recipes
  • Ctrl + Num 4: Ignore Crafting Requirements

Bike Systems

  • Num 6: Bike Health
  • Num 7: Bike Fuel
  • Num 8: Bike Nitro

Economy & Progression

  • Ctrl + Num 5: Unlimited Credits
  • Ctrl + Num 6: Maximum Trust
  • Ctrl + Num 7: Unlimited Skillpoints
  • Ctrl + Num 8: One Hit Kill

Where it’s useful in Days Gone

Days Gone can bottleneck on ammo economy, bike fueling, and camp trust pacing—especially when labbing horde routes or Nightmare runs. These options help isolate those variables so positioning and timing decide the outcome.

  • Horde rehearsal: Use Unlimited Stamina and Focus to map kite paths and burn windows; add No Reload only during route tests, then disable to restore weapon rhythm.
  • Bike build validation: Lock Bike Fuel/Nitro while testing frame, engine, and exhaust combos on long cross‑map runs; once the route is consistent, re‑enable consumption to keep survival pressure.
  • Camp progression: Maximum Trust and Unlimited Credits let players rapid‑unlock weapon tiers and suppressors to benchmark loadouts before committing on a clean save.
  • Crafting freedom: Unlock Recipes and Ignore Requirements are perfect for grenade/suppressor labs; switch off to bring back resource tradeoffs.
  • Boss‑style encounters: One Hit Kill is best reserved for route scouting on Marauder ambushes and bear/infected animal spawns; rely on core mechanics for the proper run.
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August 27, 2025 - 9:30am

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