Age of Empires 2 HD v2.7 All No-DVD [Reloaded]
nERv Age of Empires II HD Patch v2.7 (c) Microsoft Studios
09/2013 :..... RELEASE.DATE .. PROTECTION .......: Steam+CEG - :.......... DISC(S) .. GAME.TYPE ........: Strategy Note: ~~~~~ Only the initial release is required to use this update.
Check out the included text file for a list of what's new.
-- In Age of Empires II: HD Edition, fans of the original game and new players alike will fall in love with the classic Age of Empires II experience. Explore all the original single player campaigns from both Age of Kings and The Conquerors expansion, choose from 18 civilizations spanning over a thousand years of history, and head online to challenge other Steam players in your quest for world domination throughout the ages. Originally developed by Ensemble Studios and reimagined in high definition by Hidden Path Entertainment, Microsoft Studios is proud to bring Age of Empires II: HD Edition to Steam! 1. Unrar. 2. Install the update into your game install directory. 3. Play the game. 4. Support the software developers. If you like this game, BUY IT! Patch Notes up to and including Revision 954 (9/18/2013) Numerous background tweaks to help with handling of AoF game files / campaigns. Creating MP games You can now choose to make a game ranked / unranked. For a ranked game to be valid, it will still need to satisfy the ranked conditions. Pre-game Lobby Lobby provides detailed real-time feedback on why a ranked match isnt ranked based on game settings. Lobby must be created as a ranked game. Games must be ranked at creation to allow other players to discover ranked or unranked games. Once created you cannot change this. Must be two teams Cannot have AI players Cannot have coop players (two players sharing same color) Teams must contain same number of players (no 3v1 games) Cheats cannot be enabled Teams must be locked Scenario games are not ranked Wonder Race is only ranked if it contains two players. Lobby crash fix when someone joined lobby and their ELO wasnt yet retrieved from Steam. Fixed all known situations where ELO wasn't dislaying or updating properly in lobby. Friends filter is respected now If the host changes any of the settings, any readied players will automatically be unreadied. This is to prevent some bait-and-switch changes that go unnoticed. There were some bugs with chat if more than 50 lines of chat were entered into lobby that would cause chat to automatically repeat when settings were changed. Increased ranked options to include RM and DM for additional control. ELO Ranked Games must be played for 60 seconds before it can be officially ranked The ELO pre-game penalty is now adjusted to reflect the potential points at stake in the game as opposed to a minimal fixed amount. Improved ELO calculation throughout the game to ensure proper calculations at all stages in the game. ELO changes per game are capped at an absolute range of +- 32 points. Quickmatch Properly utilizes ELO including modes (deathmatch vs random match) You can now filter by ranked or unranked modes You can now filter by regions. Scenario Editor All features of scenario editor support references to the string table so you dont have to embed text into the scenario, allowing for localization. Mostly trigger descriptions Cursor no longer gets stuck in i-beam Snap-to-grid mode using Ctrl+S cycles through 3 placement modes for objects: Normal mode (objects placed on specific tiles) Precise mode (objects can be placed anywhere) Overlap mode (objects can be placed to overlap other objects) Layout of trigger effects improved Object Change Name filter improved You can now use negative numbers in the quantity field. Game play The score summary during the game also lists the age each player is in. Keyboard scrolling is pixel smooth now (instead of half-tile at a time) Techtree Archery range line no longer draws erroneously to top edge. Achievements Defeating multiple CPU opponents works as described. You can no longer acquire achievements if cheat codes were used in a game and you will also receive a notification at the end of a game should this happen. Options Scroll speed has a much wider range and is linearly adjusted. You will need to adjust it. You can now disable right mouse button scrolling if you prefer. New option to enable or disable the 3D Animated Water. For players experience performance difficulties, this will likely yield some marked framerate boosts. General Fixed missing description for Turbo Random Map Default Farm textures replaced. Fixed hotkeys for group 0. Fog of war object shadows (building footprints) no longer show up through explored fog of war. Fog of war is slightly darker now. Several code actions upon mouseclick have been optimized to reduce the game from unnecessarily 'drawing' the game screen. For some players, this may present some benefits to the overall feel of the game and help reduce command lag if you have a framerate over 60fps. We are actively looking into numerous areas to further improve performance.
SHOW COMMENTS (4)
HIDE COMMENTS (4)
aSubmitted by a (not verified) on
aSubmitted by a (not verified) on
ding dongSubmitted by deva (not verified) on
holaSubmitted by Anonymous (not verified) on
Add new comment