House Of The Dead: Overkill Is The Most Profane Game Ever

House Of The Dead: Overkill Is The Most Profane Game Ever

Guinness World Records, the global authority on record-breaking, today announced that recently released The House of the Dead: OVERKILL (SEGA, 2009) has broken into the Guinness World Records Gamer's Edition for most swearing in a video game with a whopping 189 uses of the f-word.

Setting a record in this brand new category, the title recognizes The House of the Dead: OVERKILL as the most profane video game in history. During three hours of relatively limited dialogue, the campaign features 189 uses of the f-word, which equates to just over one per minute and three percent of all words spoken in the game.

Video Games Records Manager for Guinness World Records, Gaz Deaves, said: "This record category pre-existed for movies, music and television, but The House of the Dead: OVERKILL is the first video game to be awarded the title in the Gamer's Edition. It's a mark of the times."

The new record will be shortlisted for inclusion in next year's Guinness World Records Gamer's Edition. The 2009 Gamer's Edition, which includes high scores and interesting facts from the world of video gaming, also dedicates a separate section to video game controversy; among the many nations listed in the chapter, Greece stands as the first country to ban all video games for an all-encompassing ban on electronic video gaming lasting two months during 2002. Mexico banned Tom Clancy's Ghost Recon Advanced Warfighter 2 in the state of Chihuahua because the state's governor was offended by the game's portrayal of the region and its people. The longest ban in gaming history is awarded New York City, whose mayor imposed a ban on pinball machines, which stood for 34 years from 1942.

Jonathan Burroughs, writer of The House of the Dead: OVERKILL, stated: "It is a dubious honour to receive such an accolade working in an industry where so often the fruits of your labours are derided and dismissed for being puerile or irresponsible, but in the case of The House of the Dead: OVERKILL a little puerility was the order of business. Parodying the profane excess of grindhouse cinema was Headstrong Games' objective and I am flattered that this record acknowledges that we not only rose to that challenge, but entirely exceeded it."