Microsfot: Kinect Integration Will Be Similar To LIVE Integration In Xbox Games

Microsoft's Phil Spencer believes that following the launch period, Kinect will become as integrated into the Xbox 360 experience as Xbox LIVE is.

Speaking at a Kinect launch event in San Francisco yesterday, Spencer explained that all first party development kits have Kinect attached - just like they all have internet connection - and that dev teams are free to integrate or ignore it as they please.

"Well we view Kinect as a fundamental part of the platform. It is as core to the platform as Live is," Spencer said.

"We think about the all products in our pipeline, including things that haven't been announced. And just like there's an (internet) pipe connected to the dev kits, there's a camera connected to the dev kits. So you think about those dev kits and those teams and that creative space, and how they want to add to that experience."

"I think over time for first party, you're not going to see that differentiation between 'Is that a Kinect game?' and 'Is that not a Kinect game?' You're just going to think about these things as 360 games. Now that doesn't mean there's no controller included. This is just like Live, since Live is used in many different ways across many different experiences that we build."

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