Tripwire Interactive studio president John Gibson believes that PC gaming market is in a much better way than critics believe.
"I think it's a second golden age for PC gaming right now," he said.
Tripwire Interactive was founded in 2005 after capitalizing on the success on their Unreal Tournament mod, Red Orchestra, and turning it into a successful franchise. The studio then released Killing Floor in 2009 followed by Rising Storm in 2013. The studio is now working on Killing Floor 2 for PlayStation 4 and PC.
"In 2005 when we first started talking to Valve, everyone was beating the drum: 'PC gaming is dead, PC gaming is dead,'" added Gibson. "And now it's like, wow, 80 million people on Steam, it's this huge platform... I look at it as a huge opportunity. I think that's great. You've got emerging technologies like VR... maybe it's going to be the next big thing, maybe it's not, but it seems really exciting. It might be something that pushes PC gaming even to another level."
Despite the healthy market growth, Gibson submits that it is now much harder for indies to repeat his success story.
"I feel a little bad for newer independent developers coming out because it's not going to be as easy for them to get people's attention as it was for us," he admitted. "It's still possible to make it, it's just a little harder to get noticed."