Splinter Cell Conviction Will Be 12 Hours Long

12 gameplay hours may seem to be short by today's standards, but Splinter Cell: Conviction creative director Maxime Beland believes that it is just about right.

"I want people to play my games and finish them," Beland told the Official Xbox Magazine.

"We're going to ship with difficulty levels, at least a normal mode and realistic mode - like we did on Rainbow Six Vegas. And realistic is going to be really f**king hard - you're going to need stealth, two bullets is going to kill you, the enemies are going to be super-lethal."

Normal mode, however, will be "for normal gamers, that are going to spend 12 hours playing our game and not 30 because they're dying all the time."

Splinter Cell: Conviction will also feature a solid multiplayer mode, so don't worry about getting your money's worth of gameplay time.

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Comments

Splinter Cell Conviction Will Be 12 Hours Long

What ever happened to the good old days when you could buy a game like Ultima 7 part 2: Serpent's Isle and play in a living and breathing world that could take you a very long time to finish. You know, not everyone is a fan of games you can finish in one day. Some game makers are getting very lazy.

Splinter Cell Conviction Will Be 12 Hours Long

wow 12 hours, that means an FPS/stealth pro will probably do it in 8-10 so thats 1 day play. wonderful why on earth would you pay £50 for 1 days possible enjoyment? that £50 can get you many better things than 1 days play.i remember deus ex that took like 30 hours and had a replay value second to none. that was on 1 cd so space isn't an issue for length its the developers cutting corners

Splinter Cell Conviction Will Be 12 Hours Long

"It doesn't take a genius to notice that the graphics are more sophisticated on the PS3. "If by that you mean the textures get really fuzzy at a short distance then ya.. they are really sophisticated. You ps3 fanboys need to quit sucking sony off. BTW I don't own any of the consoles but I have played on both.

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