
This replaces Ubisoft's implementation of DirectStorage with Microsoft's latest DirectStorage release. In cases where VRAM is not a bottleneck, this completely eliminates decompression-related I/O stutters, resulting in smoother performance when panning the camera, transitioning between areas, and loading assets.
Installation:
Extract to your game directory and replace all if prompted.
C:\Program Files (x86)\Steam\steamapps\common\Assassin's Creed Shadows
How it works
- Bypassing the CPU – Traditionally, game assets (textures, models, etc.) are loaded from storage to RAM, then processed by the CPU before being sent to the GPU. DirectStorage allows assets to go directly from NVMe SSDs to the GPU, reducing CPU overhead.
- Batching I/O Requests – Instead of loading assets in small chunks, DirectStorage enables batching thousands of I/O requests simultaneously, which is ideal for high-speed NVMe SSDs.
- GPU Decompression – With DirectStorage 1.1, Microsoft introduced GPU-based asset decompression. Normally, compressed assets are unpacked by the CPU before being sent to the GPU. DirectStorage lets the GPU handle decompression, reducing CPU load and improving performance.
Benefits
- Faster Load Times – Drastically reduces loading screens in games.
- Better Open-World Streaming – Seamless asset streaming in large, detailed game worlds.
- Lower CPU Usage – Frees up CPU resources for AI, physics, and other game mechanics.
Requirements
- Windows 10 (version 1909 or later) or Windows 11 (Windows 11 has better optimizations).
- NVMe SSD (PCIe 3.0 or 4.0; PCIe 4.0 recommended for best results).
- DirectX 12-compatible GPU (NVIDIA RTX 20/30/40 series, AMD RDNA 2/3, Intel Arc).
File information
File name: AC_Shadows_StutterFix_v1.2.3.zip
File size: 887.9 KB
Mime type: application/x-dosexec; charset=binary compressed-encoding=application/zip; charset=binary
March 24, 2025 - 2:40pm