Halo 2 Live and Kicking

Halo 2 Live and Kicking

Xbox gamers around the world can't get enough of Halo 2 - the game has sold more than five million copies worldwide since its launch in early November. In total the Halo franchise has exceeded the 11 million unit mark, with cumulative sales from Halo: Combat Evolved, Halo 2 and Halo for Windows.

Halo 2's new Xbox Live features are also proving popular, the global Xbox Live community has logged a record-setting 28 million hours playing Halo 2, which is more than any other Xbox Live game in the history of the global service.

The instant action and immersive gameplay in Halo 2 propelled gamers to play online for an average of 91 minutes per session, approximately the same length as a major motion picture. Out of a universe of more than one million Xbox Live members, Halo 2 on Xbox Live has already attracted more than 900,000 unique users.

Microsoft must be swimming in Yuletide glee since other titles are also doing very well. Fable, the Xbox role-playing adventure game from Lionhead Studios and Microsoft Game Studios, is also producing strong sales with more than one million units distributed worldwide in only two months since its availability at retail.