[Deviance]
Dragon\'s Lair 3D (+6 Trainer)
Text file description:
asC/Strick9 oO Deviance -- DRAGONS LAIR 3D PLUS 6 TRAINER -- Supplier....: Team Deviance CD Count.......: SMALL Protection..: X Date...........: 11/2002 ALWAYS READ THIS NFO PROPERLY ** Release Information ** Trainer Notes: ~~~~~~~~~~~~~~ 1 - Unlimited Health 2 - Unlimited Mana 3 - Easy Gameplay (1 Hit Kills) 4 - Unlimited Arrows 5 - Unlimited Mission Time 6 - Freeze Mode 7 - Unlimited Potions 8 - Resume All To Normal Explanation for options: 1. Provides you with unlimited health power 2. Provides you with unlimited mana power 3. All enemies die from one hit 4. Provides you with unlimited arrows 5. This is a bit more tricky one. The timer comes only in missions that where you have to punch a bell to start the timer and make it to the other bell before the timer hits zero. So this is how it works: Once you have punched the first bell and the timer pops up put the option on and then make your way to second bell (as slow as you want :)) and once your near the second bell take the option off and then punch the bell and you complete the mission :) 6. Now this is my favorite one. During the game you will find some missions really hard like the ones with floors & walls collapsing on you making you die immediately or platforms that when you step on them they drop into nowhere. This option will make sure none of those will happen. With this option on you can walk trough missions that would normally take 20-30 minutes, with no disturbance. The option also freezes the water which in some missions drowns you and the fire balls bouncing from the walls killing you immediatly. When used the option basicly freezes everything exept enemies and your player. You'll know when you want to use it :) 7. Provides you with unlimited potions Install Notes: ~~~~~~~~~~~~~~ 1. Unpack to gamedir/bin. 2. Run Trainer. 3. Start the game via trainer. Read this NFO properly! -- DEViANCE Application Information You think you can contribute to the scene too? You have one or more talents in: - supplying NEW unreleased GAMES (maybe you work at a game/util magazine, courier delivery firm, newspaper, game press/marketing company, distributor, publisher, duplicator, tv/radio show, shop, warehouse, language translator company, store etc.) You don't need a fast internet connection for the above! - supplying NEW unreleased store/shop games BEFORE the store release date & have a fast UPLOAD 300k+ internet connection and time to spare on weekday mornings. We are NOT interested in modem, cable, or DSL links as they can be capped at anytime! Proper internet connections are needed! Of course we shall reimburse you for the costs of the games you buy. As we buy our games! - you are experienced in removing executable protection systems (such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.) and you are willing to help defeating the latest versions of commercial iso copying protection systems like Safedisc 2+ or Securom or Tages or VOB or Copylok or Laserlok. You must be able to code in assembly language. - you are a coder with lots of experience in Debugging/ASM & C/C++. You also can code your OWN tools to automatically remove commercial iso protections like the latest versions of any of the following: SafeDisc or Securom or TAGES or VOB or Laserlok or Copylok. Using tools created by others does NOT count and we check! You will also need advanced knowledge of import tables setting breakpoints with/and PE File Formats. - you are a Unix guru with good Ansi-C software developing knowledge and understanding how to prevent network security vulnerabilities. That means you must be able to code to ansi-c guru level. And you must also have a good coder perspective of hostbase and network based intrusion detection systems. You should be able to code tools to generically prevent stack and heap buffer overflows on unix in Ansi-C. And Be able to code tools to look after a group of systems and code sniffing avoidance tools. And you can configure a system in ways to prevent packet sniffers and "man in the middle" attacks. - supplying linux bnc shells to the group (for free). They should have 2mbit MINIMUM link. We shall require flexible control over the shell. Root access on the box with dynamic ident such as midentd for bncs. All boxes must have legitimate IP's, they should not be running NAT or a firewalling system that will constantly interfere with the link. Ideal shells will have multiple vhosts, reasonably good uptime (20+ days), and a low system load. Public shells such as JEAH.NET or similar with 25+ load averages and 3 day uptimes are not acceptable. The more reverse ips you have the better. We are only interested in LEGIT, NON-HACKED/CARDED shells. These shells will be used only for the purposes listed above and will NOT be used for any kind of 'dump site' or for spreading any kind of releases. We are NOT interested in modem, cable, or DSL shells. The shells should be up 24/7 with minimum downtime for upgrades, etc and should not be overloaded with processes. We check! - are you able to write source code to unpack & repack game related major file format types such as MPQ, MIX & WAD? And can you also identify most major big-file formats(files that contain more files) by looking at the hex byte code of the header for that file? Do you know what reindexing is in regards to game .exe's and can you do it? And can you turn your OWN source code written in ASM/C/C++ for the above tasks into executable group tools? And do you also have 50K downlink for downloading new game formats to write tools for? You must send example code of your work with sources on major file formats for depacking/repacking. Existing/stolen source will not be allowed! - making trainers for newly released games, menu driven, must work in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at least. And you have time during the week to do trainers. Also you understand DMA & ASM debugging techniques and use them to find your trainer codes. This is needed to make sure your trainers will work on all operating systems! If you can meet one or more of those requirements and want to join the finest active group in the scene today, e-mail us. Use the contact information given below. And always remember: we do this just for FUN. We are against any profit or commercialisation of piracy. We do not spread anything, others do that. In fact, we BUY all our own games with our own money, as we love game originals. Nothing beats a quality original. And if you like this game, BUY it. We did! -- How to Contact DEViANCE READ BELOW FIRST OR YOUR MAIL WILL BE DELETED: DEViANCE DOES NOT PASSWORD FILES, OTHERS DO THAT! DEViANCE DOES NOT MAIL OR FTP OR SEND MISSING FILES OF OUR RELEASES! DEViANCE DOES NOT PUBLISH FILES ON WEB SITES, NEVER! DEViANCE DOES NOT USE IRC TO PUBLISH FILES, NEVER! DEViANCE DOES NOT DO TECHNICAL SUPPORT, NEVER EVER! DEViANCE DOES NOT HAVE, WANT OR NEED ANY WEB SITES! DEViANCE DOES NOT GIVE OUT ANY LINKS OR NAMES FOR FILES! DEViANCE DOES NOT GIVE OUT ANY MUSIC OR GAME FILES! DEViANCE DOES NOT TELL TO GROUP OUTSIDERS HOW TO CRACK OR TRAIN GAMES! DEViANCE DOES NOT TELL WHERE YOU CAN GET OUR RELEASES! SO DO NOT ASK... Via the WWW : WE DO NOT USE OR WANT ONE, THANKS. Via E-Mail : apcsupply@hushmail.com (READ NOTES ABOVE FIRST). DEViANCE: ALWAYS FASTER THAN LiGHT! [NFO UPDATED 22/APR/2002]- Support the software companies. If you play this game BUY it!
File information
Trainers are memory resident programs that alter the behaviour of a game.
Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).
This is almost always a false alarm.
File name: DRAGONS.LAIR.3D.PLUS6TRN.DEVIANCE.ZIP
File size: 26.3 KB
Mime type: application/x-dosexec; charset=binary compressed-encoding=application/zip; charset=binary
November 27, 2002 - 9:00pm