ATI Catalyst 4.7 and Omega 2.5.58

ATI has released version 4.7 of its Catalyst driver suite for its Radeon range of products. Some of the games which will now perform better include: TOCA Race Driver, Pandora Tomorrow, Halo: Combat Evolved and Freedom Fighters.

Omega 2.5.58

What's New? (2k/XP 2.5.58)

- Based on the official Catalyst 4.7 drivers.
- Added support for some new Radeon cards.
- Updated the CS OpenGL to a new version that fixes the 16bit bug from my
previous set.
- Included an ATI utility to enable/disable TAA.
- Included a new utility to swap between the Normal and CS OpenGL driver.
- Changed the compression method for internet distribution, now the drivers are
compressed with 7-Zip self-extractor.

Catalyst 4.7

This release introduces a new feature called Temporal Anti-Aliasing. OpenGL and Direct 3D applications will benefit from this feature when custom settings for Anti-Aliasing are used, and Temporal Anti-Aliasing is enabled. The feature provides higher Anti-Aliasing quality when an application frame rate is 60 frames per second or higher. This feature will be located within the ATI 3D tab and will be supported under the English edtion of Windows XP and Windows 2000. Localized support for this feature is expected in the next release of CATALYST.

The following performance gains are noticed:

Further improvements in Vertex Shader handling bring performance improvements to applications that use stencil shadow volumes. For example, the Battle of Proxycon and Troll's Lair tests gain 10-30 pe cent on RADEON X800 PRO.
Call of Duty framerates improve 5-10 per cent when anti-aliasing is enabled on RADEON X800-series products.
Aquamark performance is up slightly (2-3 per cent) on RADEON X800-series products.

Resolved Game Issues

-Setting the D3D option to Optimal Quality and configuring the game Freedom Fighters to 1280x1024 no longer results in display corruption being seen on the test resolution window. This issue occurred under Windows XP with an ALL-IN-WONDER 9200 installed.
-The water that surrounds Death Island in the game Halo: Combat Evolved is now seen as blue in colour. This issues was known to occur under Windows XP with an ATI RADEON 8500 installed.
-Image rendering issues in the Truform room found in Serious Sam are no longer noticed when increasing the Truform level to maximum under the Advanced Rendering Option
Flashing textures in the water are no longer noticed when running Splinter Cell Pandora Tomorrow under Windows XP with an ATI RADEON X800 XT installed.
Playing the game TOCA Race Driver under Windows XP no longer results in the shadows being missing under the car when the shadow quality is set to high.

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