Molyneux: “I Made Some Horrendous Mistakes” In Godus

Molyneux: “I Made Some Horrendous Mistakes” In Godus

Once more, it’s time for Peter Molyneux’s nearly bi-annual admission that he have screwed up his last game and his promise to heed the lessons learned in his next overly-ambitious title.

This time around, Molyneux admitted that he has ā€œmade some horrendous mistakesā€ in Godus.

ā€œFirstly I don’t think the community can ever be at blame,ā€ he said in a video update directed to Godus community. ā€œI think we need to appreciate all the range of comments from the positive to the negative. I do however take blame and put blame on my shoulders.

ā€œI think – and hindsight is always a perfect way of looking at life – you can look back in the past and think why did I do this? But there is a catalogue of things that I did badly and incorrectly because I’d never done a Kickstarter campaign before, I had never released on Steam Early Access before, I’d never done a mobile game before and all of these things… I made some horrendous mistakes.ā€

Molneux admitted that the development team had to pay up for his bad decisions in all the extra time and effort it took to bring the game to its originally-intended form.

Seasoned readers will remember that Molyneux made similar confessions ahead on Black and White 2, Fable 2 and Fable 3. He is currently working on a new game called ā€œThe Trailā€ but he is not sharing any more info until it is close to release.

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