PC Gaming Alliance President Scolds Lucas Arts

PC Gaming Alliance President Scolds Lucas Arts PC Gaming Alliance President Scolds Lucas Arts PC Gaming Alliance President Scolds Lucas Arts PC Gaming Alliance President Scolds Lucas Arts PC Gaming Alliance President Scolds Lucas Arts

It is always refreshing to find someone in the industry who sees things the way we do and is frank enough to lay it in the wild. One such person is Randy Stude, president of the PC Gaming Alliance who criticized today Lucas Art's decision not to release Star Wars: The Force Unleashed on PC.

In addition to calling the decision "uneducated", Stude also criticized Lucas Arts for not releasing any good PC games for a long time.

Lucas Arts producer, Cameron Suey, earlier said there wouldn't be a PC port of Star Wars: The Force Unleashed due to the difficulty in developing for the range of PC models and capabilities in the market, but Randy Trude believes that this "is not an educated answer. In the last several years there have been at least 100 million PCs sold that have the capabilities or better of an Xbox 360. It's ridiculous to say that there's not enough audience for that game potentially and that it falls into this enthusiast extreme category when ported over to the PC. That's an uneducated response."

"If they're making games for the Wii, Xbox and PS3 they're scaling their experience to meet all three of those platforms. They're good on the Wii, better on the Xbox 360 and the best on the PS3" he added. "There's no argument that they could give not to be able to support good better and best on the PC."

"LucasArts hasn't made a good PC game in a long time," the PC gaming alliance president said. "That's my opinion. They make some pretty good games for the Wii, you know those little sticks you wave in the air, that seems like a natural fit for a lightsaber game, sure. But I think the last good PC game they made was probably Jedi Knight 2, and even their strategy games weren't that great. So I can understand why they would make that call."

"They're not really creating product within LucasArts themselves, they're going at it job shopping their IP."

"That may be a little controversial for me to say", Randy Trude concluded. "But that's what I see. There's no development team necessarily within LucasArts any more, they've basically turned into an intellectual property machine and supporting the PC, why should they? It really doesn't fit their property."