Tom Clancy’s Ghost Recon: Breakpoint

Tom Clancy’s Ghost Recon: Breakpoint

How to Take Cover:
To avoid getting hit and downed in the battlefield, use covers and walls when you advance or fight enemies. Hiding behind cover reduces the chances of you getting hit, allowing you to recover and plan your next moves.

There is no need to press a button to go to cover as the game automatically clips your character to a cover once you get near it.

How to Enable Aim Assist:
An aim assist is available in-game.
To activate it, please follow the steps below:

- Head to the main menu and select the Settings tab.
- Enter the Controller sub-menu.
- Then, toggle the value of the Aim Assist option until it displays a tick.

Note that you can also adjust the level of Crosshair Snap and CrossHair Magnetism after enabling the Aim Assist.

You can reset the settings in this category to default using the Reset to default option displayed in the bottom right of your screen.

How to Hold your Breath:
Holding your breath while aiming is a brilliant way to increase your chances of
headshots etc. particularly when using a sniper rifle. To do so, hold the left trigger to aim first and then slightly release it to take a gasp and steady your weapon. Once you hear your character’s heart beating you’ll know you’re in the zone. Also, if you’re playing as the Sharpshooter class then you can hold your breath for longer, thus increasing your aiming ability.

How to level up fast:
Unlock the following three skills/perks as soon as possible to make leveling much easier. Only one of these perks needs to be equipped to your character. The other two are passives — so you will instantly earn more XP at the start of the game.

- Experience Upgrade (Passive): +20% XP bonus.

- Pistolero (Perk): +40% XP bonus while using a handgun.

- Recon Master (Passive): +50 XP when marking enemies with your drone.

- Bonus: At any camps, select "Research" Preparations for +10% XP for +1 hour.

These three perks all include bonus XP rewards. The Experience Upgrade perk is found in the "Basic" circle, the Pistolero perk is in the connecting "Weapons" circle, and Recon Master is in the "Recon" circle. Once you unlock two skills in the "Basic" circle, these two new skill circles will become available. This build is basically stealth-focused and gives you large bonuses for using silenced pistols and marking enemies with drones. To get additional XP, try selecting the Panther class. Silencers do not decrease damage with pistols/SMGs, and you will want the Slim Shadow perk, which gives you a +80% bonus to stealth and vanish. That makes getting close a lot easier. For drones, try using the Drone Mark Area upgrade from the "Skills" menu.
This increases the area-of-effect for drone marking by +75%. As you reach new areas, you will encounter increasingly large groups of enemies. This makes marking them with your drone a lot easier and quicker. Combine these perks, including the +10% XP camp bonus, to earn +70% XP for every pistol kill, +65 XP for marking enemies, and +30% XP for everything else.

Unique Boss weapons:
Successfully complete the indicated task to unlock the corresponding unique Boss weapon and its blueprint:

Flycatcher's P90 (SMG): Successfully complete the "Flycatcher" mission.
It has high damage and mag capacity, punishing recoil, low accuracy.

Rosebud's Zastava M93 (sniper): Defeat the elite sniper in the "Rosebud" mission.
It has the highest penetration in class, high damage, tough to control.

Sharp Thunder (pistol): Defeat Walker at the end of the story to unlock his
signature Revolver. It is highly stable with a huge kick. It usually is a one-hit kill on most enemies, no matter where you shoot them on their body.

Silver Stake Tactical (assault rifle): Defeat Walker at the end of the story to
unlock his signature ASR. It is a tactical variant: integrally suppressed and
highly accurate.

Silverback's KSG12 (shotgun): Successfully complete the "Silverback" mission.
It has the largest magazine in class at the cost of range and reload speed.