Sonic Generations

Sonic Generations

Game Cheats:

Secret Statue Codes:
Once in the Secret Statue room, you can enter the following codes, having pressed the Back button, to unlock new statues:

Chaos Emerald: 008 140
Spring (Yellow): 070 178
Classic Eggman: 103 729
Egg Pawn: 125 817
Classic Sonic: 171 045
Egg Chaser: 200 078
Sonic the Hedgehog: 204 390
Item Box: 209 005
Charmy Bee: 226 454
Cucky/Picky/Flicky/Pecky: 249 651
Shadow the Hedgehog: 262 416
Grabber: 275 843
Metal Sonic: 277 087
Goal Ring: 283 015
Chip: 309 511
Aero-Cannon: 329 494
Cream the Rabbit: 332 955
Big the Cat: 353 012
Classic Tails: 359 236
Eggrobo: 360 031
Crabmeat: 363 911
Jet the Hawk: 383 870
Ring: 390 884
Spiny: 466 913
Moto Bug: 483 990
Booster: 495 497
Hero Chao: 507 376
Iblis Taker: 513 929
Spinner: 530 741
Spring (Red): 537 070
Blaze the Cat: 544 873
Sandworm: 548 986
E-123 Omega: 601 409
Dr. Eggman: 613 482
Chao: 629 893
Miles "Tails" Prower: 632 951
Chopper: 639 402
Cop Speeder: 640 456
Gun Hunter: 668 250
Knuckles the Echidna: 679 417
Silver the Hedgehog: 688 187
Iblis Worm: 711 268
Capsule: 777 921
Egg Fighter: 851 426
Buzz Bomber: 852 363
Amy Rose: 863 358
Vector the Crocodile: 868 377
Dark Chao: 869 292
Omochao: 870 580
Iblis Biter: 872 910
Rouge the Bat: 888 200
Espio the Chameleon: 894 526
Goal Plate: 933 391
Egg Launcher: 973 433
Gun Beetle: 975 073

Avatar Awards:
To get the avatar awards listed below, follow the accompanying instructions:

Classic Eggman Suit (Bottoms): Beat all rivals on Hard Mode.

Classic Eggman Suit (Head): Beat the final boss on Hard Mode.

Classic Eggman Suit (Tops): Beat all bosses on Hard Mode.

Unlock Sonic the Hedgehog Original Game:
You are able to play the very first version of Sonic the Hedgehog. To do this, purchase the SEGA controller from the shop at the left of Green Hill Zone. You then need to take it to the SEGA console found at the top left of Green Hill Zone and you will be able to play the original version.

Unlock Super Sonic:
To unlock Super Sonic to play in Sonic Generations, you simply need to beat the game's final boss once.

This will allow you to play as Super Sonic on both Classic and Modern stages.

Golden Boost Aura Glitch:
If you transform into Super Sonic on City Escape Act 2 and run out of rings when being chased by the Semi-truck if you keep boosting even when you transform back to normal Sonic you will still have the golden boost aura!

Cutscenes:
The following game progression cutscenes become unlocked when you complete the corresponding section of game.

Abducted Friends:
Complete Green Hill (Classic).

Are We in the Past?:
Complete any Act of Chemical Plant.

Eggman Abducted:
Complete Egg Dragoon.

Eggman Abducted:
Complete Death Egg Robot.

Ending:
Complete Time Eater.

Restoring the World:
Complete Seaside Hill.

The Dark Monster and the Chaos Emerald:
Complete Perfect Chaos.

The Final Battle:
Select Time Eater.

Through the Glass:
Select Death Egg Robot.

Trapped!:
Complete the game.

Two of Me:
Complete the first Area.

Two Sonics:
Complete Green Hill (Modern).

You Got a Chaos Emerald!:
Complete Planet Wisp.

Unlockable: Statue Room:
To unlock the Statue Room, go to the Collection Room and place Sonic at the right of the Movie Chair but to the left of the Art painting. If you then hold down the Back button, Sonic will go through a trapdoor into the Statue Room.

In the Statue Room, you can get various statues using passwords.

Achievements:

The Opening Act
Reward: 10 Points
Objective: Race through the first stage.

All Stages Cleared!
Reward: 50 Points
Objective: Clear Sonic Generations.

Greased Lightning
Reward: 10 Points
Objective: Clear GREEN HILL Act 1 within one minute.

Bright Star
Reward: 15 Points
Objective: Get Rank S in an Act.

Shooting Star
Reward: 20 Points
Objective: Get Rank S in three Acts.

Blazing Meteor
Reward: 30 Points
Objective: Get Rank S in seven Acts.

Blue Comet
Reward: 40 Points
Objective: Get Rank S in twelve Acts.

Big Bang
Reward: 50 Points
Objective: Get Rank S in all Acts.

Trickstar
Reward: 10 Points
Objective: Pull off a seven or more trick combo or six trick combo ending in a finishing trick.

Eradicator
Reward: 15 Points
Objective: Defeat 100 enemies.

Ring King
Reward: 15 Points
Objective: Reach the goal without dropping any of the rings you collected in GREEN HILL Act 1.

Action Hero
Reward: 10 Points
Objective: Perform all of Sonic's moves in Act 2.

Bonds of Friendship
Reward: 10 Points
Objective: Complete all Challenge Acts featuring Sonic's friends.

Walkie Talkie
Reward: 10 Points
Objective: Chat with each of Sonic's friends you have saved.

Join the Ranks
Reward: 20 Points
Objective: Join the rankings.

A 30-Second Test
Reward: 20 Points
Objective: Participate in a 30 Second Trial.

Mad Skillz
Reward: 30 Points
Objective: Get all Skills.

(Hedge)Hogging It All Up!
Reward: 50 Points
Objective: Get all collectibles.

Time Attacker
Reward: 30 Points
Objective: Play Ranking Attack on all stages.

Red Ring Collector
Reward: 30 Points
Objective: Get all Red Star Rings.

Halfway Point
Reward: 30 Points
Objective: Clear half the Challenge Acts.

Mission Accomplished!
Reward: 30 Points
Objective: Clear all the Challenge Acts.

Secret Achievements

SKY SANCTUARY Restored!
Reward: 15 Points
Objective: Restored the SKY SANCTUARY Stage Gate.

SPEED HIGHWAY Restored!
Reward: 15 Points
Objective: Restored the SPEED HIGHWAY Stage Gate.

CITY ESCAPE Restored!
Reward: 15 Points
Objective: Restored the CITY ESCAPE Stage Gate.

GREEN HILL Restored!
Reward: 15 Points
Objective: Restored the GREEN HILL Stage Gate.

CHEMICAL PLANT Restored!
Reward: 15 Points
Objective: Restored the CHEMICAL PLANT Stage Gate.

PLANET WISP Restored!
Reward: 15 Points
Objective: Restored the PLANET WISP Stage Gate.

SEASIDE HILL Restored!
Reward: 15 Points
Objective: Restored the SEASIDE HILL Stage Gate.

CRISIS CITY Restored!
Reward: 15 Points
Objective: Restored the CRISIS CITY Stage Gate.

ROOFTOP RUN Restored!
Reward: 15 Points
Objective: Restored the ROOFTOP RUN Stage Gate.

Treasure Hunter
Reward: 20 Points
Objective: Collected all the Chaos Emeralds.

Shadow Boxing
Reward: 25 Points
Objective: Defeated Shadow.

Silver Got Served
Reward: 30 Points
Objective: Defeated Silver.

Scrap Metal
Reward: 20 Points
Objective: Defeated Metal Sonic.

Perfect Punisher
Reward: 25 Points
Objective: Defeated Perfect Chaos.

Boom Boom Dragoon
Reward: 30 Points
Objective: Defeated Egg Dragoon.

Sunny Side Up
Reward: 20 Points
Objective: Defeated Death Egg Robot.

Can't Touch This
Reward: 30 Points
Objective: Took no damage from the final boss and cleared the stage.

A Quick Breather
Reward: 10 Points
Objective: Got the Red Star Ring atop the highest spot in ROOFTOP RUN Act 2 and reached the goal.

Color Power!
Reward: 10 Points
Objective: Got the Red Star Ring by using an Orange Wisp in PLANET WISP Act 2 and reached the goal.

Supersonic!
Reward: 20 Points
Objective: Cleared a regular stage as Super Sonic.

Walk on Air
Reward: 20 Points
Objective: Cleared SKY SANCTUARY Act 1 without falling and losing a life.

Demolition Derby
Reward: 10 Points
Objective: Wrecked 30 or more cars in CITY ESCAPE Act 2.

Secret Sleuth
Reward: 10 Points
Objective: Got the Red Star Ring located in the hidden room in SEASIDE HILL Act 1 and reached the goal.

Look Both Ways
Reward: 10 Points
Objective: Reached the goal in CRISIS CITY Act 2 without being hit by a tornado-carried cars or rocks.

Walk on Water
Reward: 10 Points
Objective: Cleared CHEMICAL PLANT Act 2 without entering the water.

Jump for Joy!
Reward: 10 Points
Objective: Found the spring hidden in GREEN HILL Act 1 and reached the goal with a Red Star Ring.

The Byway or the Highway
Reward: 20 Points
Objective: Got the Red Star Ring located on the shortcut route in SPEED HIGHWAY Act 2 and reached the goal.