Cell: Emergence

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Get a taste of the "massively reactive" gameplay in indie game Cell: emergence, a journey inside the human body based on "dynamic voxels."

Inspired by tense '80s arcade games like Defender, Centipede, and Missile Command, Cell offers 17 punishing levels that require players to decipher a level's "cellular automata" simulation and then battle living processes with speed and dexterity.

The game's story, written by Deus Ex writer Sheldon Pacotti, is a first glimpse at a near-future fictional world where war is fought in code and chemistry and the inner workings of Nature.

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