Lineage II E3 2003 Trailer

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High Tension Battle: The graphic concept of Lineage II assumes a tremendous siege carried out by dozens of characters with advanced 3D details similar to those in fighting games. Picture the castle rampart standing high in the way of surging forces, plains being viewed by riding a dragon high in the sky, and archers on the rampart sniping at the coming enemy. These powerful scenes will be produced with the latest 3D technology.

Character appearance and social interaction systems are supported, which reflect players' own characters in the cyber world. The characters are built via high-level 2D illustration for people who are not yet accustomed to a 3D game appearance.

The right action at the right moment: Freestyle play is guaranteed through a solid physics engine. Players can fly in the sky, adventure deep in the ocean while searching for an undersea town, and express the joy of victory with friends.

Lineage II applies Lineage's interface design philosophy. The simple, mouse-driven interface, which helps novices learn movement and combat quickly, has been recreated for the 3D game.

Players at low levels will enjoy hunting for rewards, but as they gain experience and reach higher levels they can enjoy the complex war, politics, and economic systems. Lineage II intends to look simple, but also provides complexity and depth for more seasoned players.

Players have many classes and characters to choose from. In Lineage II, each race has its own class tree, enabling players to change their character's appearance as they grow in the game. This makes advancing more fun.

Players may also raise various NPCs and play them as their own characters.

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