Microsoft: Xbox Two Development Isn’t Affected By The Rise Of Cloud Computing
Microsoft Studios boss Phil Spencer believes that features such as Xbox One’s cloud processing and PlayStation Now’s game streaming aren’t going to negate the need for dedicated gaming consoles anytime soon.
When asked whether Xbox One will be Microsoft’s “last console as we know it,” Spencer disagreed. “I think local compute will be important for a long time,” he said.
“You can look at mobile, connected to faster networks, more cloud services, but local power still increases each gen,” elaborated Spencer. “Bandwidth caps clearly an issue, still believe [hardware and software engineers] working together will find local [hardware] scenarios critical.”
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The Hardcore Gaming Experience
Pioneering in offering game trainers and other hardcore gamer-centric content.