FFVII remake won’t be identical to original
Square Enix has finally caved to fan pressure after years and years of it rehashing every single game itâs ever released, apart from the one people wanted the most. Still, that doesnât mean it wonât be making some tweaks to the Final Fantasy experience, with the project director and the character designer from the original game, Tetsua Nomura, saying that the game will have some upgrades beyond just the visual.
âThe original is out again: the âHDâ PC version is coming to PS4 already. We donât need two of the same thing,â he said, suggesting that those that want the very original gameplay experience should play the original, as itâs still fun today.
âEven if we beautified and upgraded the visuals â something thatâs bound to happen. If itâs a full remake, then of course, we want to take a different approach. If we actually just upgraded the visuals thereâd be no need for me to direct it.â
While Nomura hasnât said what exactly will be changed, heâs mentioned that the combat may be one element that is overhauled.
âWe canât have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn,â he said in a chat with Engadget.
While that does seem sacrilegious considering how popular the game has been over the years, there were certainly elements of older RPGs like FFVII, that were a little clunky.
Do you think some upgrades are warranted with the remake? Or would you rather it was just a visual upgrade of the original?